Files
cs3460-cpp/Assignment2/Assignment2.cpp
2019-09-22 16:36:00 -06:00

129 lines
4.2 KiB
C++

#include <iostream>
#include <random>
//
//If the default clang follows the the one true brace style is that not obviously the better brace style???
//
class DistributionPair
{
public:
DistributionPair(std::uint32_t minValue, std::uint32_t maxValue) :
minValue(minValue),
maxValue(maxValue),
count(0)
{
}
std::uint32_t minValue;
std::uint32_t maxValue;
std::uint32_t count;
};
std::vector<DistributionPair> generateUniformDistribution(std::uint32_t howMany, std::uint32_t min, std::uint32_t max, std::uint8_t numberBins);
std::vector<DistributionPair> generateNormalDistribution(std::uint32_t howMany, float mean, float stdev, std::uint8_t numberBins);
std::vector<DistributionPair> generatePoissonDistribution(std::uint32_t howMany, std::uint8_t howOften, std::uint8_t numberBins);
void plotDistribution(std::string title, const std::vector<DistributionPair>& distribution, const std::uint8_t maxPlotLineSize);
std::vector<DistributionPair> createBins (int min, int max, int binCount);
std::random_device randomDevice;
std::default_random_engine randomEngine(randomDevice());
int main() {
auto uniform = generateUniformDistribution(100000, 0, 79, 40);
plotDistribution("--- Uniform ---", uniform, 80);
auto normal = generateNormalDistribution(100000, 50, 5, 40);
plotDistribution("--- Normal ---", normal, 80);
auto poisson = generatePoissonDistribution(100000, 6, 40);
plotDistribution("--- Poisson ---", poisson, 80);
return 0;
}
std::vector<DistributionPair> generateUniformDistribution(std::uint32_t howMany, std::uint32_t min, std::uint32_t max, std::uint8_t numberBins){
std::uniform_int_distribution<int> distribution(min, max);
auto bins = createBins(min, max, numberBins);
for(int i = 0; i < howMany; i++){
int number = distribution(randomEngine);
bins[number].count ++;
}
return bins;
}
std::vector<DistributionPair> generateNormalDistribution(std::uint32_t howMany, float mean, float stdev, std::uint8_t numberBins){
int min = mean - (4 * stdev);
int max = mean + (4 * stdev) -1;
std::normal_distribution<double> distribution(mean, stdev);
auto bins = createBins(min, max, numberBins);
for(int i = 0; i < howMany; i++) {
double number = distribution(randomEngine);
int position = number - min / ((max - min) / float(numberBins));
if (position > numberBins - 1)
bins[numberBins - 1].count++;
else if (position < 0) {
bins[0].count++;
} else {
bins[position].count++;
}
}
return bins;
}
std::vector<DistributionPair> generatePoissonDistribution(std::uint32_t howMany, std::uint8_t howOften, std::uint8_t numberBins){
std::poisson_distribution<int> distribution(howOften);
int min = 0;
int max = numberBins - 1;
auto bins = createBins(min, max, numberBins);
for(int i = 0; i < howMany; i++){
int number = distribution(randomEngine);
//int position = number / (max / float(numberBins));
if (number > numberBins - 1)
bins[numberBins - 1].count++;
else if (number < 0) {
bins[0].count++;
} else {
bins[number].count++;
}
}
return bins;
}
std::vector<DistributionPair> createBins (int min, int max, int binCount){
std::vector<DistributionPair> myVector;
int difference = float(max - min + 1) / binCount;
for(int i = 0; i < binCount; i++){
DistributionPair dpair((min + i) * difference, (min + i) * difference + difference - 1);
myVector.push_back(dpair);
}
return myVector;
}
void plotDistribution(std::string title, const std::vector<DistributionPair>& distribution, const std::uint8_t maxPlotLineSize){
std::cout << title << std::endl;
auto max = 0;
for(auto currentBin : distribution){
if(currentBin.count > max)
max = currentBin.count;
}
for(auto currentBin : distribution){
int starCount = currentBin.count / float(max) * maxPlotLineSize;
std::cout << "[ " << currentBin.minValue << ", " << currentBin.maxValue << " ]" << " : ";
for(int i = 0; i < starCount; i++)
std::cout << "*";
std::cout << std::endl;
}
}