nope
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@@ -1,13 +1,13 @@
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using System;
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using static System.IO.Path;
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using static System.IO.Path;
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using static System.Environment.SpecialFolder;
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using static System.Environment.SpecialFolder;
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using static System.Environment;
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using static System.Environment;
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using static System.Reflection.Assembly;
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namespace BattleFieldSimulator.FileSystem
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namespace BattleFieldSimulator.FileSystem
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{
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{
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public static class FileSystemConstants
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public static class FileSystemConstants
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{
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{
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public static readonly string ExecutionDirectory =
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public static readonly string ExecutionDirectory =
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GetDirectoryName(Environment.CurrentDirectory);
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GetDirectoryName(GetExecutingAssembly().Location);
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public static readonly string BattleFieldSimulatorDirectory =
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public static readonly string BattleFieldSimulatorDirectory =
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Combine(GetFolderPath(LocalApplicationData), "BattleFieldSimulator");
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Combine(GetFolderPath(LocalApplicationData), "BattleFieldSimulator");
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public static readonly string LogDirectory =
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public static readonly string LogDirectory =
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