diff --git a/HW1/.idea/.gitignore b/HW1/.idea/.gitignore
new file mode 100644
index 0000000..0e40fe8
--- /dev/null
+++ b/HW1/.idea/.gitignore
@@ -0,0 +1,3 @@
+
+# Default ignored files
+/workspace.xml
\ No newline at end of file
diff --git a/HW1/.idea/HW1.iml b/HW1/.idea/HW1.iml
new file mode 100644
index 0000000..fa80a76
--- /dev/null
+++ b/HW1/.idea/HW1.iml
@@ -0,0 +1,13 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/HW1/.idea/inspectionProfiles/profiles_settings.xml b/HW1/.idea/inspectionProfiles/profiles_settings.xml
new file mode 100644
index 0000000..0eefe32
--- /dev/null
+++ b/HW1/.idea/inspectionProfiles/profiles_settings.xml
@@ -0,0 +1,5 @@
+
+
+
+
+
\ No newline at end of file
diff --git a/HW1/.idea/misc.xml b/HW1/.idea/misc.xml
new file mode 100644
index 0000000..8656114
--- /dev/null
+++ b/HW1/.idea/misc.xml
@@ -0,0 +1,7 @@
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/HW1/.idea/modules.xml b/HW1/.idea/modules.xml
new file mode 100644
index 0000000..e304951
--- /dev/null
+++ b/HW1/.idea/modules.xml
@@ -0,0 +1,8 @@
+
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/HW1/.idea/vcs.xml b/HW1/.idea/vcs.xml
new file mode 100644
index 0000000..6c0b863
--- /dev/null
+++ b/HW1/.idea/vcs.xml
@@ -0,0 +1,6 @@
+
+
+
+
+
+
\ No newline at end of file
diff --git a/HW1/wormy.py b/HW1/wormy.py
index 61b1f57..ae34431 100644
--- a/HW1/wormy.py
+++ b/HW1/wormy.py
@@ -40,7 +40,7 @@ def main():
FPSCLOCK = pygame.time.Clock()
DISPLAYSURF = pygame.display.set_mode((WINDOWWIDTH, WINDOWHEIGHT))
BASICFONT = pygame.font.Font('freesansbold.ttf', 18)
- pygame.display.set_caption('Wormy')
+ pygame.display.set_caption('Snakes')
showStartScreen()
while True:
@@ -55,10 +55,14 @@ def runGame():
wormCoords = [{'x': startx, 'y': starty},
{'x': startx - 1, 'y': starty},
{'x': startx - 2, 'y': starty}]
+
+
direction = RIGHT
# Start the apple in a random place.
apple = getRandomLocation()
+ apple2 = getRandomLocation()
+ apple3 = getRandomLocation()
while True: # main game loop
for event in pygame.event.get(): # event handling loop
@@ -87,8 +91,14 @@ def runGame():
if wormCoords[HEAD]['x'] == apple['x'] and wormCoords[HEAD]['y'] == apple['y']:
# don't remove worm's tail segment
apple = getRandomLocation() # set a new apple somewhere
+ elif wormCoords[HEAD]['x'] == apple2['x'] and wormCoords[HEAD]['y'] == apple2['y']:
+ # don't remove worm's tail segment
+ apple2 = getRandomLocation() # set a new apple somewhere
+ elif wormCoords[HEAD]['x'] == apple3['x'] and wormCoords[HEAD]['y'] == apple3['y']:
+ # don't remove worm's tail segment
+ apple3 = getRandomLocation() # set a new apple somewhere
else:
- del wormCoords[-1] # remove worm's tail segment
+ del wormCoords[-1] # remove worm's tail segment
# move the worm by adding a segment in the direction it is moving
if direction == UP:
@@ -104,6 +114,8 @@ def runGame():
drawGrid()
drawWorm(wormCoords)
drawApple(apple)
+ drawApple(apple2)
+ drawApple(apple3)
drawScore(len(wormCoords) - 3)
pygame.display.update()
FPSCLOCK.tick(FPS)
@@ -129,8 +141,8 @@ def checkForKeyPress():
def showStartScreen():
titleFont = pygame.font.Font('freesansbold.ttf', 100)
- titleSurf1 = titleFont.render('USU', True, WHITE, DARKGREEN)
- titleSurf2 = titleFont.render('Agents', True, GREEN)
+ titleSurf1 = titleFont.render('Snakes', True, DARKGRAY, YELLOW)
+ titleSurf2 = titleFont.render('Snakes', True, WHITE)
degrees1 = 0
degrees2 = 0