30 lines
908 B
C#
30 lines
908 B
C#
using System;
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using BattleFieldSimulator.BattlefieldEnvironment;
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using DryIoc;
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using Environment = BattleFieldSimulator.BattlefieldEnvironment.Environment;
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namespace BattleFieldSimulator.SimRunner
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{
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public class SimRunner : ISimRunner
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{
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private readonly IEnvironmentSetup _environmentSetup;
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private readonly ISimulation _simulation;
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public SimRunner(IEnvironmentSetup environmentSetup, ISimulation simulation)
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{
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_environmentSetup = environmentSetup;
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_simulation = simulation;
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}
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public void RunSimulation(string mapName, string troopFile)
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{
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var environment = Setup(mapName, troopFile);
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_simulation.Run(environment);
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}
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private Environment Setup(string mapName, string troopFile)
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{
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return _environmentSetup.Setup(mapName, troopFile);
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}
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}
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} |