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@@ -38,6 +38,7 @@ std::vector<double> MakePermutationMatrix::MakePermutation(std::vector<City> sou
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do {
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do {
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double cost = 0;
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double cost = 0;
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//Add up the cost of the current permutation.
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//Add up the cost of the current permutation.
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std::cout <<"Rank: " << rank << " Current perm: ";
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for (int i = 0; i < myPerm.size(); i++) {
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for (int i = 0; i < myPerm.size(); i++) {
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std::cout << myPerm[i].GetName() << " ";
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std::cout << myPerm[i].GetName() << " ";
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cost += costMatrix[myPerm[i].GetName()][myPerm[i-1].GetName()];
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cost += costMatrix[myPerm[i].GetName()][myPerm[i-1].GetName()];
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@@ -47,7 +48,7 @@ std::vector<double> MakePermutationMatrix::MakePermutation(std::vector<City> sou
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//Push permutation cost to the localCostVector.
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//Push permutation cost to the localCostVector.
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localCostVector.push_back(cost);
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localCostVector.push_back(cost);
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counter++;
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counter++;
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} while (std::next_permutation(myPerm.begin()+1, myPerm.end()) && myPerm != nextPerm);
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} while (std::next_permutation(myPerm.begin(), myPerm.end()) && myPerm != nextPerm);
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// //find the lowest and add it to a lowest vector.
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// //find the lowest and add it to a lowest vector.
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// auto lowest = std::vector<double>(1,localCostVector[0]);
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// auto lowest = std::vector<double>(1,localCostVector[0]);
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