// // Created by Brady Bodily on 3/29/20. // #include "CostMatrixGenerator.h" std::vector> CostMatrixGenerator::GenerateCostMatrix(std::vector cities) { std::vector>matrix (cities.size(), std::vector(cities.size(), 0)); for(int i = 0; i < cities.size(); i++){ for(int j = 0; j < cities.size(); j++){ auto xDif = (cities[i].GetX()-cities[j].GetX()); auto yDif = (cities[i].GetY()-cities[j].GetY()); matrix[i][j]= std::abs(std::sqrt( xDif^2 + yDif^2)); } } return matrix; }