// // Created by Brady Bodily on 3/28/20. // #ifndef HW10_CITY_H #define HW10_CITY_H class City { int X, Y, Name; public: City() {} void SetCoordinates(int x, int y, int name){ X = x; Y = y; Name = name; }; int GetX(){ return X; } int GetY(){ return Y; } int GetName(){ return Name; } bool operator < (const City &other) const { return this->Name < other.Name; } bool operator > (const City &other) const { return this->Name > other.Name; } bool operator == (const City &other) const{ return this->Name == other.Name; } }; #endif // HW10_CITY_H