making a back up
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@@ -73,13 +73,230 @@ class ElectoralVoteChart {
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//HINT: Use .electoralVotesNote class to style this text element
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//HINT: Use the chooseClass method to style your elements based on party wherever necessary.
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let electionArray = d3.nest()
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.key(function(d) {return d["State_Winner"]} )
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.sortValues(function(a,b) {
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return parseFloat(a.RD_Difference) - parseFloat(b.RD_Difference)
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})
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.entries(electionResult)
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//******* TODO: PART V *******
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//Implement brush on the bar chart created above.
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//Implement a call back method to handle the brush end event.
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//Call the update method of shiftChart and pass the data corresponding to brush selection.
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//HINT: Use the .brush class to style the brush.
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let statesIArray = [];
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let statesRArray = [];
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let statesDArray = [];
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for(let i=0; i<electionArray.length; i++)
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{
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if(electionArray[i].key == 'I')
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statesIArray = electionArray[i].values
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if(electionArray[i].key == 'R')
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statesRArray = electionArray[i].values
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if(electionArray[i].key == 'D')
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statesDArray = electionArray[i].values
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}
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let statesArray = []
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statesArray = statesArray.concat(statesIArray)
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statesArray = statesArray.concat(statesDArray)
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statesArray = statesArray.concat(statesRArray)
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//Create the stacked bar chart.
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//Use the global color scale to color code the rectangles.
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//HINT: Use .electoralVotes class to style your bars.
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var self = this;
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this.xScale = d3.scaleLinear()
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.domain([0, d3.sum(statesArray, d => parseInt(d['Total_EV']))])
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.range([0, self.svgWidth]);
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let rectG = this.svg.select('g');
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if(rectG.empty())
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{
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rectG = this.svg.append('g')
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}
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let statesRect = rectG.selectAll('rect')
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.data(statesArray);
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statesRect.exit().remove();
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statesRect = statesRect.enter().append('rect').merge(statesRect);
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let votesSeen = 0;
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statesRect
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.attr('x', function(d){
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let x = self.xScale(votesSeen);
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votesSeen = votesSeen + parseInt(d['Total_EV']);
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return x;
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})
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.attr('y', 5*this.svgHeight/8)
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.attr('width', function(d){
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return self.xScale(d['Total_EV'])
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})
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.attr('height', this.svgHeight/4)
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.attr('class', '')
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.attr('fill', function(d){
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if(d['State_Winner'] == 'I')
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{
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d3.select(this).attr('class', function(d){
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return self.chooseClass(d["State_Winner"])
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});
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return;
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}
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return colorScale(d["RD_Difference"])
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})
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.attr('rd_diff', function(d){
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return d["RD_Difference"];
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})
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.attr('state_winner', function(d){
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return d["State_Winner"];
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})
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.attr('abbr', function(d){
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return d["Abbreviation"];
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})
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.attr('stroke', '#ffffff')
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.attr('stroke-width', 1)
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//Display total count of electoral votes won by the Democrat and Republican party
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//on top of the corresponding groups of bars.
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//HINT: Use the .electoralVoteText class to style your text elements; Use this in combination with
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// chooseClass to get a color based on the party wherever necessary
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let textDEV = this.svg.selectAll('.electoralVoteText').filter('.democrat')
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.data([d3.sum(statesDArray, d => parseInt(d['D_EV']))])
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textDEV = textDEV.enter().append('text').merge(textDEV)
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textDEV.classed('electoralVoteText', true)
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.classed('democrat', true)
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.attr('x', 0)
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.attr('y', 5*this.svgHeight/8 - 10)
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.attr('text-anchor', 'start')
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.text(function(d){
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return d;
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})
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let textIEV = this.svg.selectAll('.electoralVoteText').filter('.independent')
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.data([d3.sum(statesIArray, d => parseInt(d['I_EV']))])
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if(statesIArray.length != 0)
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{
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textDEV.attr('x', this.svgWidth/5).attr('text-anchor', 'end')
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textIEV = textIEV.enter().append('text').merge(textIEV)
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textIEV.classed('electoralVoteText', true)
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.classed('independent', true)
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.attr('x', 0)
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.attr('y', 5*this.svgHeight/8 - 10)
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.attr('text-anchor', 'start')
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.text(function(d){
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return d;
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})
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}
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else
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{
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textIEV = textIEV.data([]);
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textIEV.exit().remove();
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textIEV.enter().merge(textIEV)
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}
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let textREV = this.svg.selectAll('.electoralVoteText').filter('.republican')
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.data([d3.sum(statesRArray, d => parseInt(d['R_EV']))])
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textREV = textREV.enter().append('text').merge(textREV)
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textREV.classed('electoralVoteText', true)
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.classed('republican', true)
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.attr('x', this.svgWidth)
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.attr('y', 5*this.svgHeight/8 - 10)
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.attr('text-anchor', 'end')
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.text(function(d){
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return d;
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})
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//Display a bar with minimal width in the center of the bar chart to indicate the 50% mark
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//HINT: Use .middlePoint class to style this bar.
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let evLine = this.svg.selectAll('path');
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if(evLine.empty())
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{
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var data = [[this.svgWidth/2, 5*this.svgHeight/8 - 5], [this.svgWidth/2, 5*this.svgHeight/8 + this.svgHeight/4 + 5]];
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var lineGenerator = d3.line();
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var pathString = lineGenerator(data);
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this.svg.append('path')
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.attr('d', pathString)
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.attr('stroke-width', '2')
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.attr('stroke', '#000')
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}
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//Just above this, display the text mentioning the total number of electoral votes required
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// to win the elections throughout the country
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//HINT: Use .electoralVotesNote class to style this text element
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let evText = this.svg.selectAll('.electoralVotesNote')
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.data([d3.sum(statesArray, d => parseInt(d['Total_EV']))])
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evText = evText.enter().append('text').merge(evText)
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evText.classed('electoralVotesNote', true)
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.attr('x', this.svgWidth/2)
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.attr('y', 5*this.svgHeight/8 - 15)
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.text(function(d){
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let ev = d/2;
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return 'Electoral Vote (' + ev + ' needed to win)';
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})
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//HINT: Use the chooseClass method to style your elements based on party wherever necessary.
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//******* TODO: PART V *******
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//Implement brush on the bar chart created above.
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//Implement a call back method to handle the brush end event.
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//Call the update method of shiftChart and pass the data corresponding to brush selection.
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//HINT: Use the .brush class to style the brush.
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let brushed = function() {
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var selection = d3.event.selection;
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if(selection == null)
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return;
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let selectedStatesArray = new Array();
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let selectedStates = statesRect.filter(function(d){
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let currentRect = d3.select(this);
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let x1 = parseInt(currentRect.attr('x'));
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let x2 = x1 + parseInt(currentRect.attr('width'));
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if(x1 > selection[0] && x2 < selection[1])
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{
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selectedStatesArray.push(d);
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return true;
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}
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return false;
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})
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console.log(selection)
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console.log(selectedStatesArray)
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self.shiftChart.update(selectedStatesArray)
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};
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var brush = d3.brushX()
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.extent([[0, 5*this.svgHeight/8 - 5], [this.svgWidth, 5*this.svgHeight/8 + this.svgHeight/4 + 5]])
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.on("end", brushed);
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rectG.append("g")
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.attr("class", "brush")
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.call(brush)
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};
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