Created Mine Map and ReactivePlanner
This commit is contained in:
@@ -19,7 +19,7 @@
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</ItemGroup>
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<ItemGroup>
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<None Update="Vehicle\VehicleConfiguration.json">
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<None Update="Sim\VehicleConfiguration.json">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</None>
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</ItemGroup>
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@@ -1,7 +1,6 @@
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using System.Text.Json;
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using System.Threading;
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using ConsoleApp.Maps;
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using ConsoleApp.PathPlanners;
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using ConsoleApp.Sim;
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using DryIoc;
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namespace ConsoleApp
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@@ -15,6 +14,7 @@ namespace ConsoleApp
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container.Register<IVehicle, Vehicle>(Reuse.Singleton);
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container.Register<IJsonDeserializor, JsonDeserializor>(Reuse.Singleton);
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container.Register<IPathPlanner, PathPlanner>(Reuse.Singleton);
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container.Register<IReactivePathPlanner, ReactivePathPlanner>(Reuse.Singleton);
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}
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@@ -2,16 +2,22 @@ using System;
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namespace ConsoleApp.Maps
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{
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public enum Coverage
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{
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Uncoverd,
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Covered
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}
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public struct Cell : ICell
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{
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public int X { get; }
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public int Y { get; }
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public Coverage Coverage { get; set; }
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public Cell(int x, int y)
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{
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X = x;
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Y = y;
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Coverage = Coverage.Uncoverd;
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}
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@@ -4,5 +4,6 @@ namespace ConsoleApp.Maps
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{
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int X { get; }
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int Y { get; }
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Coverage Coverage { get; set; }
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}
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}
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@@ -8,8 +8,9 @@ namespace ConsoleApp.Maps
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int Height { get; }
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int Width { get; }
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int CellWidth { get; }
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void GenerateMaps(int x, int y);
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void GenerateMaps(int x, int y, double minePercentage);
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IHexMap GetHexMap();
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ISquareMap GetSquareMap();
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IMineMap GetMineMap();
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}
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}
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7
ConsoleApp/Maps/IMineMap.cs
Normal file
7
ConsoleApp/Maps/IMineMap.cs
Normal file
@@ -0,0 +1,7 @@
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namespace ConsoleApp.Maps
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{
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public interface IMineMap
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{
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bool[,] Map { get; }
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}
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}
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20
ConsoleApp/Maps/MapExtensions.cs
Normal file
20
ConsoleApp/Maps/MapExtensions.cs
Normal file
@@ -0,0 +1,20 @@
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namespace ConsoleApp.Maps
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{
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public static class MapExtensions
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{
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public static void Fill2DArray<T>(this T[,] arr, T value)
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{
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int numRows = arr.GetLength(0);
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int numCols = arr.GetLength(1);
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for (int i = 0; i < numRows; ++i)
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{
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for (int j = 0; j < numCols; ++j)
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{
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arr[i, j] = value;
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}
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}
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}
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}
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}
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@@ -1,6 +1,6 @@
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using System;
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using System.Collections.Generic;
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using ConsoleApp.Vehicle;
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using ConsoleApp.Sim;
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namespace ConsoleApp.Maps
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{
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@@ -17,16 +17,20 @@ namespace ConsoleApp.Maps
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private ISquareMap _squareMap;
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private IHexMap _hexMap;
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private IMineMap _mineMap;
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public void GenerateMaps(int x, int y)
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public void GenerateMaps(int x, int y, double minePercentage)
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{
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Width = x;
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Height = y;
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_squareMap = new SquareMap(x, y);
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_hexMap = new HexMap(x, y);
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_mineMap = new MineMap(x, y, minePercentage);
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}
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public IHexMap GetHexMap() => _hexMap ?? throw new NullReferenceException("hex map not initialized");
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public ISquareMap GetSquareMap() => _squareMap ?? throw new NullReferenceException("square map not initialized");
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public IMineMap GetMineMap() => _mineMap ?? throw new NullReferenceException("mine map not initialized");
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public MapFactory(IVehicle vehicle)
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{
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33
ConsoleApp/Maps/MineMap.cs
Normal file
33
ConsoleApp/Maps/MineMap.cs
Normal file
@@ -0,0 +1,33 @@
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using System;
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using System.Collections.Generic;
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namespace ConsoleApp.Maps
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{
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public class MineMap : IMineMap
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{
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private int _mineCount;
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private int _x;
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private int _y;
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public bool[,] Map { get; }
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public MineMap(int x, int y, double minePercentage)
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{
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_x = x;
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_y = y;
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_mineCount = x*y*((int)minePercentage/100);
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Map = new bool[x, y];
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Map.Fill2DArray(false);
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PlaceMines();
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}
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private void PlaceMines()
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{
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var rand = new Random();
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for (int i = 0; i < _mineCount; i++)
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{
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var x = rand.Next(_x);
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var y = rand.Next(_y);
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Map[x, y] = true;
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}
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}
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}
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}
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@@ -1,13 +1,14 @@
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using System.Collections.Generic;
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using ConsoleApp.Maps;
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using ConsoleApp.Vehicle;
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using ConsoleApp.Sim;
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using HexCore;
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namespace ConsoleApp.PathPlanners
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{
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public interface IPathPlanner
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{
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Queue<ICell> GenerateOptimalSquarePath(ISquareMap map, IVehicle vehicle);
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Queue<ICell> GenerateOptimalHexPath(IHexMap hexMap, IVehicle vehicle);
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Queue<Coordinate2D> GenerateOptimalHexPath(IHexMap hexMap, IVehicle vehicle);
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}
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}
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10
ConsoleApp/PathPlanners/IReactivePathPlanner.cs
Normal file
10
ConsoleApp/PathPlanners/IReactivePathPlanner.cs
Normal file
@@ -0,0 +1,10 @@
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using System.Collections.Generic;
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using HexCore;
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namespace ConsoleApp.PathPlanners
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{
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public interface IReactivePathPlanner
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{
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Queue<Coordinate2D> ReactiveHexPath { get; }
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}
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}
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@@ -1,7 +1,8 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using ConsoleApp.Maps;
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using ConsoleApp.Vehicle;
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using ConsoleApp.Sim;
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using HexCore;
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namespace ConsoleApp.PathPlanners
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@@ -55,12 +56,76 @@ namespace ConsoleApp.PathPlanners
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return path;
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}
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public Queue<ICell> GenerateOptimalHexPath(IHexMap hexMap, IVehicle vehicle)
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public Queue<Coordinate2D> GenerateOptimalHexPath(IHexMap hexMap, IVehicle vehicle)
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{
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// var t = hexMap.Graph.GetMovementRange(
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// new Coordinate2D(0, 0, hexMap.OffsetType), 2, hexMap.DefaultMovement);
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// Console.WriteLine(t);
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throw new NotImplementedException();
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var currentPostion = vehicle.CurrentHexCell;
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var currentHeading = GlobalDirection.East;
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var finished = false;
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var path = new List<Coordinate2D>();
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while (!finished)
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{
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if (currentHeading == GlobalDirection.East)
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{
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path.AddRange(hexMap.Graph.GetShortestPath(
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currentPostion,
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new Coordinate2D(hexMap.Width, currentPostion.Y, hexMap.OffsetType),
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hexMap.DefaultMovement));
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currentPostion = new Coordinate2D(hexMap.Width, currentPostion.Y, hexMap.OffsetType);
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}
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else if(currentHeading == GlobalDirection.West)
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{
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path.AddRange(hexMap.Graph.GetShortestPath(
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currentPostion,
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new Coordinate2D(0, currentPostion.Y, hexMap.OffsetType),
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hexMap.DefaultMovement));
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currentPostion = new Coordinate2D(0, currentPostion.Y, hexMap.OffsetType);
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}
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if (currentPostion.Y + vehicle.DetectorRadius * 2 > hexMap.Height)
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{
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finished = true;
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break;
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}
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Coordinate2D tmpPosition;
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if(currentHeading == GlobalDirection.East)
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tmpPosition = new Coordinate3D(
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currentPostion.To3D().X-1,
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currentPostion.To3D().Y,
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currentPostion.To3D().Z+1).To2D(hexMap.OffsetType);
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else
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tmpPosition = new Coordinate3D(
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currentPostion.To3D().X,
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currentPostion.To3D().Y-1,
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currentPostion.To3D().Z+1).To2D(hexMap.OffsetType);
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while (hexMap.Graph.GetRange(currentPostion, vehicle.DetectorRadius*2).Contains(tmpPosition))
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{
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if(currentHeading == GlobalDirection.East)
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tmpPosition = new Coordinate3D(
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tmpPosition.To3D().X-1,
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tmpPosition.To3D().Y,
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tmpPosition.To3D().Z+1).To2D(hexMap.OffsetType);
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else
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tmpPosition = new Coordinate3D(
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tmpPosition.To3D().X,
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tmpPosition.To3D().Y-1,
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tmpPosition.To3D().Z+1).To2D(hexMap.OffsetType);
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}
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path.AddRange(hexMap.Graph.GetShortestPath(
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currentPostion,
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tmpPosition,
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hexMap.DefaultMovement));
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currentPostion = tmpPosition;
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if (currentHeading == GlobalDirection.East)
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currentHeading = GlobalDirection.West;
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else
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currentHeading = GlobalDirection.East;
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}
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return new Queue<Coordinate2D>(path);
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}
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}
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}
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20
ConsoleApp/PathPlanners/ReactivePathPlanner.cs
Normal file
20
ConsoleApp/PathPlanners/ReactivePathPlanner.cs
Normal file
@@ -0,0 +1,20 @@
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using System.Collections.Generic;
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using HexCore;
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namespace ConsoleApp.PathPlanners
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{
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public class ReactivePathPlanner : IReactivePathPlanner
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{
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public Queue<Coordinate2D> ReactiveHexPath { get; }
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public ReactivePathPlanner()
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{
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ReactiveHexPath = new Queue<Coordinate2D>();
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}
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public void GenerateReactiveHexPath(Graph graph, ref List<Coordinate3D> optimalPath, Coordinate2D minePosition)
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{
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}
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}
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}
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@@ -19,25 +19,26 @@ namespace ConsoleApp
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private static void Initialization()
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{
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_userConsole.PrintStartMenu();
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var input = _userConsole.GetUserInput();
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var input = UserConsole.GetUserInput();
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if (input == "1")
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{
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var (x,y) = _userConsole.GetMapDimensions();
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RunSimulation(x, y);
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var minePercentage = UserConsole.GetMinePercentage();
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RunSimulation(x, y, minePercentage);
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}
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else
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{
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_userConsole.PrintInvalidInput();
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UserConsole.PrintInvalidInput();
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Initialization();
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}
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}
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private static void RunSimulation(int x,int y)
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private static void RunSimulation(int x, int y, double minePercentage)
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{
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var mapFactory = _bootstrapper.Resolve<IMapFactory>();
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var simRunner = _bootstrapper.Resolve<ISimRunner>();
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mapFactory.GenerateMaps(x, y);
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mapFactory.GenerateMaps(x, y, minePercentage);
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simRunner.Run();
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}
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@@ -2,17 +2,17 @@ using System.Collections.Generic;
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using ConsoleApp.Maps;
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using HexCore;
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namespace ConsoleApp.Vehicle
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namespace ConsoleApp.Sim
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{
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public class DetectionHead
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public static class DetectionHead
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{
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public List<Coordinate2D> GetCoveredCells(
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public static List<Coordinate2D> GetCoveredCells(
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Graph graph,
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Coordinate2D centerCoordinate,
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int detectorRadius,
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GlobalDirection direction) => graph.GetRange(centerCoordinate, detectorRadius);
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public List<Cell> GetCoveredCells(
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public static List<Cell> GetCoveredCells(
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ISquareMap squareMap,
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Cell centerCell,
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int detectorRadius) => squareMap.GetRange(centerCell, detectorRadius);
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@@ -1,6 +1,6 @@
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using ConsoleApp.Maps;
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namespace ConsoleApp.Vehicle
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namespace ConsoleApp.Sim
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{
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public interface IVehicle
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{
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@@ -1,6 +1,6 @@
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using ConsoleApp.Maps;
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namespace ConsoleApp.Vehicle
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namespace ConsoleApp.Sim
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{
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public class Vehicle : IVehicle
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{
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@@ -13,20 +13,19 @@ namespace ConsoleApp.Vehicle
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public Heading HexHeading { get; set; }
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public Heading SquareHeading { get; set; }
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public ICell CurrentSquareCell { get; set; }
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public DetectionHead DetectionHead { get; }
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public Vehicle(IJsonDeserializor jsonDeserializor)
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{
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var config = jsonDeserializor.DeserializeObject<VehicleConfiguration>("/Users/brady.bodily/Documents/Repositories/CS5890_Robot_Intelligence/RobotIntelFinal/ConsoleApp/Vehicle/VehicleConfiguration.json");
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var config = jsonDeserializor.DeserializeObject<VehicleConfiguration>("/Users/brady.bodily/Documents/Repositories/CS5890_Robot_Intelligence/RobotIntelFinal/ConsoleApp/Sim/VehicleConfiguration.json");
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Length = config.Length;
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Width = config.Width;
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DetectorRadius = config.DetectorRadius;
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DetectorOffset = config.DetectorOffset;
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CurrentHexCell = default;
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CurrentSquareCell = default;
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DetectionHead = new DetectionHead();
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}
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}
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}
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@@ -1,4 +1,4 @@
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namespace ConsoleApp.Vehicle
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namespace ConsoleApp.Sim
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{
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public class VehicleConfiguration
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{
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6
ConsoleApp/Sim/VehicleConfiguration.json
Normal file
6
ConsoleApp/Sim/VehicleConfiguration.json
Normal file
@@ -0,0 +1,6 @@
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{
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"Length": 3,
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"Width": 2,
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"DetectorRadius": 3,
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"DetectorOffset": 2
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}
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@@ -4,7 +4,7 @@ using System.Threading;
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using System.Threading.Tasks;
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using ConsoleApp.Maps;
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using ConsoleApp.PathPlanners;
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using ConsoleApp.Vehicle;
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using ConsoleApp.Sim;
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using HexCore;
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namespace ConsoleApp
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@@ -16,20 +16,23 @@ namespace ConsoleApp
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private int _cellWidth;
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private IPathPlanner _pathPlanner;
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private IMineMap _mineMap;
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private IReactivePathPlanner _reactivePathPlanner;
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|
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|
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public SimRunner(IMapFactory mapFactory, IVehicle vehicle, IPathPlanner pathPlanner)
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public SimRunner(IMapFactory mapFactory, IVehicle vehicle, IPathPlanner pathPlanner, IReactivePathPlanner reactivePathPlanner)
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{
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_cellWidth = mapFactory.CellWidth;
|
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_mapFactory = mapFactory;
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_vehicle = vehicle;
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_pathPlanner = pathPlanner;
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_reactivePathPlanner = reactivePathPlanner;
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}
|
||||
|
||||
public void Run()
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||||
{
|
||||
|
||||
_mineMap = _mapFactory.GetMineMap();
|
||||
SquareSimulation();
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||||
HexSimulation();
|
||||
// while(!squareTask.IsCompleted && !hexTask.IsCompleted){Thread.Sleep(500);}
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@@ -41,6 +44,7 @@ namespace ConsoleApp
|
||||
var hexMap = _mapFactory.GetHexMap();
|
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_vehicle.CurrentHexCell = new Coordinate2D(0, 0, OffsetTypes.OddRowsRight);
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var optimalPath = _pathPlanner.GenerateOptimalHexPath(hexMap, _vehicle);
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var reactivePath = _reactivePathPlanner.ReactiveHexPath;
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}
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||||
|
||||
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|
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@@ -18,14 +18,11 @@ namespace ConsoleApp
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$"\t 2: Load custom map. \n");
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||||
}
|
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|
||||
public string GetUserInput() => Console.ReadLine();
|
||||
public static string GetUserInput() => Console.ReadLine();
|
||||
|
||||
public void PrintInvalidInput()
|
||||
{
|
||||
Console.WriteLine($"Invalid input try again \n");
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}
|
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public static void PrintInvalidInput() => Console.WriteLine($"Invalid input try again \n");
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||||
|
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public (int width, int height) GetMapDimensions()
|
||||
public (int width, int height) GetMapDimensions()
|
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{
|
||||
Console.WriteLine($"Enter map height: ");
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||||
var x = GetUserInput();
|
||||
@@ -38,12 +35,23 @@ namespace ConsoleApp
|
||||
|
||||
Console.WriteLine($"Enter map height: ");
|
||||
var y = GetUserInput();
|
||||
if(!int.TryParse(y, out var height))
|
||||
{
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||||
PrintInvalidInput();
|
||||
GetMapDimensions();
|
||||
}
|
||||
if (int.TryParse(y, out var height)) return (width, height);
|
||||
PrintInvalidInput();
|
||||
GetMapDimensions();
|
||||
return (width, height);
|
||||
}
|
||||
|
||||
public static double GetMinePercentage()
|
||||
{
|
||||
|
||||
Console.WriteLine($"Enter desired percentage of mines: ");
|
||||
var x = GetUserInput();
|
||||
|
||||
if (double.TryParse(x, out var percent)) return percent;
|
||||
PrintInvalidInput();
|
||||
GetMinePercentage();
|
||||
|
||||
return percent;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,6 +0,0 @@
|
||||
{
|
||||
"Length": 3,
|
||||
"Width": 2,
|
||||
"DetectorWidth": 3,
|
||||
"DetectorOffset": 1
|
||||
}
|
||||
Reference in New Issue
Block a user