Created Mine Map and ReactivePlanner
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@@ -1,13 +1,14 @@
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using System.Collections.Generic;
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using ConsoleApp.Maps;
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using ConsoleApp.Vehicle;
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using ConsoleApp.Sim;
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using HexCore;
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namespace ConsoleApp.PathPlanners
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{
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public interface IPathPlanner
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{
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Queue<ICell> GenerateOptimalSquarePath(ISquareMap map, IVehicle vehicle);
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Queue<ICell> GenerateOptimalHexPath(IHexMap hexMap, IVehicle vehicle);
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Queue<Coordinate2D> GenerateOptimalHexPath(IHexMap hexMap, IVehicle vehicle);
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}
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}
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