Created Mine Map and ReactivePlanner
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31
ConsoleApp/Sim/Vehicle.cs
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31
ConsoleApp/Sim/Vehicle.cs
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using ConsoleApp.Maps;
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namespace ConsoleApp.Sim
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{
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public class Vehicle : IVehicle
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{
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public int Length { get; }
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public int Width { get; }
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public int DetectorOffset { get;}
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public int DetectorRadius { get;}
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public HexCore.Coordinate2D CurrentHexCell { get; set; }
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public Heading HexHeading { get; set; }
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public Heading SquareHeading { get; set; }
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public ICell CurrentSquareCell { get; set; }
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public Vehicle(IJsonDeserializor jsonDeserializor)
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{
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var config = jsonDeserializor.DeserializeObject<VehicleConfiguration>("/Users/brady.bodily/Documents/Repositories/CS5890_Robot_Intelligence/RobotIntelFinal/ConsoleApp/Sim/VehicleConfiguration.json");
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Length = config.Length;
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Width = config.Width;
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DetectorRadius = config.DetectorRadius;
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DetectorOffset = config.DetectorOffset;
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CurrentHexCell = default;
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CurrentSquareCell = default;
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}
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}
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}
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