Getting close
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@@ -1,3 +1,5 @@
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using System;
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using System.Collections.Generic;
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using ConsoleApp.Maps;
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namespace ConsoleApp.Sim
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@@ -6,12 +8,9 @@ namespace ConsoleApp.Sim
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{
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public int Length { get; }
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public int Width { get; }
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public int DetectorOffset { get;}
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public int TurnRadius { get; }
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public int DetectorRadius { get;}
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public HexCore.Coordinate2D CurrentHexCell { get; set; }
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public Heading HexHeading { get; set; }
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public Heading SquareHeading { get; set; }
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public ICell CurrentSquareCell { get; set; }
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@@ -20,12 +19,17 @@ namespace ConsoleApp.Sim
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public Vehicle(IJsonDeserializor jsonDeserializor)
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{
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var config = jsonDeserializor.DeserializeObject<VehicleConfiguration>("/Users/brady.bodily/Documents/Repositories/CS5890_Robot_Intelligence/RobotIntelFinal/ConsoleApp/Sim/VehicleConfiguration.json");
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Length = config.Length;
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Width = config.Width;
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DetectorRadius = config.DetectorRadius;
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DetectorOffset = config.DetectorOffset;
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CurrentHexCell = default;
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CurrentSquareCell = default;
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var length = config.Length;
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length *= 100;
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Length = (int)Math.Ceiling((decimal)length/ 25);
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var width = config.Width;
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width *= 100;
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Width = (int)Math.Ceiling((decimal)width/ 25);
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DetectorRadius = (int)Math.Floor(((decimal)config.DetectorRadius * 100)/25)/2;
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TurnRadius = (int)Math.Ceiling(Math.Sqrt(Math.Pow(config.Length, 2) * Math.Pow(config.Width, 2))/2);
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// if (DetectorRadius <= TurnRadius)
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// throw new ArgumentException("Detection radius must be larger than the vehicle turn radius");
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}
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}
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}
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