19 lines
525 B
C#
19 lines
525 B
C#
using System.Collections.Generic;
|
|
using ConsoleApp.Maps;
|
|
using HexCore;
|
|
|
|
namespace ConsoleApp
|
|
{
|
|
public interface ISimulationResults
|
|
{
|
|
void WriteResults();
|
|
int HexTotalMoves { get; set; }
|
|
int HexBombsFound { get; set; }
|
|
int TotalBombs { get; set; }
|
|
List<Coordinate2D> HexPath { get; set; }
|
|
List<Coordinate2D> HexMappedBombs { get; set; }
|
|
List<Cell> Mines { get; set; }
|
|
int HexClearedCells { get; set; }
|
|
int HexUnClearedCells { get; set; }
|
|
}
|
|
} |