using System.Drawing; using NUnit.Framework; using Shapes; using Point = Shapes.Point; namespace Tests { public class TriangleTests { [SetUp] public void Setup() { } [Test] public void TrianglePoints() { var point1 = new Point(0, 0); var point2 = new Point(3, 0); var point3 = new Point(0, 3); var triangle = new Triangle(point1, point2, point3); Assert.AreEqual( Color.Empty, triangle.Fill); triangle.Fill = Color.Aqua; Assert.AreEqual(Color.Aqua, triangle.Fill); Assert.AreEqual(Color.Black, triangle.Stroke); Assert.AreEqual(point1, triangle.Points[0]); Assert.AreEqual(point2, triangle.Points[1]); Assert.AreEqual(point3, triangle.Points[2]); Assert.AreEqual(point1, triangle.Lines[0].Point1 ); Assert.AreEqual(point2, triangle.Lines[0].Point2 ); Assert.AreEqual(point2, triangle.Lines[1].Point1 ); Assert.AreEqual(point3, triangle.Lines[1].Point2 ); Assert.AreEqual(point3, triangle.Lines[2].Point1 ); Assert.AreEqual(point1, triangle.Lines[2].Point2 ); } [Test] public void TriangleXY() { var point1x = 0; var point2x = 3; var point3x = 0; var point1y = 0; var point2y = 0; var point3y = 3; var triangle = new Triangle(point1x, point1y, point2x, point2y, point3x, point3y); Assert.AreEqual( Color.Empty, triangle.Fill); triangle.Fill = Color.Aqua; Assert.AreEqual(Color.Aqua, triangle.Fill); Assert.AreEqual(Color.Black, triangle.Stroke); Assert.AreEqual(point1x, triangle.Points[0].X); Assert.AreEqual(point2x, triangle.Points[1].X); Assert.AreEqual(point3x, triangle.Points[2].X); Assert.AreEqual(point1x, triangle.Lines[0].Point1.X ); Assert.AreEqual(point2x, triangle.Lines[0].Point2.X ); Assert.AreEqual(point2x, triangle.Lines[1].Point1.X ); Assert.AreEqual(point3x, triangle.Lines[1].Point2.X ); Assert.AreEqual(point3x, triangle.Lines[2].Point1.X ); Assert.AreEqual(point1x, triangle.Lines[2].Point2.X ); Assert.AreEqual(point1y, triangle.Points[0].Y); Assert.AreEqual(point2y, triangle.Points[1].Y); Assert.AreEqual(point3y, triangle.Points[2].Y); Assert.AreEqual(point1y, triangle.Lines[0].Point1.Y ); Assert.AreEqual(point2y, triangle.Lines[0].Point2.Y ); Assert.AreEqual(point2y, triangle.Lines[1].Point1.Y ); Assert.AreEqual(point3y, triangle.Lines[1].Point2.Y ); Assert.AreEqual(point3y, triangle.Lines[2].Point1.Y ); Assert.AreEqual(point1y, triangle.Lines[2].Point2.Y ); } } }