Files
shape_library/Shapes/Triangle.cs
2019-10-23 19:06:40 -06:00

90 lines
2.5 KiB
C#

using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.Drawing;
using System.Linq;
namespace Shapes
{
public class Triangle : Shape
{
public sealed override List<Point> Points { get; }
public override double Height { get; }
public override double Width { get; }
public sealed override Point CenterPoint { get; }
public List<Line> Lines { get; }
public Triangle(Point point1, Point point2, Point point3)
{
Points = new List<Point>();
Lines = new List<Line>();
Points.Add(point1);
Points.Add(point2);
Points.Add(point3);
Lines.Add(new Line(point1, point2));
Lines.Add(new Line(point2, point3));
Lines.Add(new Line(point3, point1));
Point centerOfLine3 = ((point1 - point3) / 2) + point1;
var centerTriangle = ((point1 - centerOfLine3) / 2) + point1;
CenterPoint = centerTriangle;
Height = new Line(point1, centerOfLine3).ComputeLength();
Width = new Line(point1, point2).ComputeLength();
}
public Triangle(double x1, double y1, double x2, double y2, double x3, double y3)
{
var point1 = new Point(x1, y1);
var point2 = new Point(x2, y2);
var point3 = new Point(x3, y3);
Points = new List<Point>();
Lines = new List<Line>();
Points.Add(point1);
Points.Add(point2);
Points.Add(point3);
Lines.Add(new Line(point1, point2));
Lines.Add(new Line(point2, point3));
Lines.Add(new Line(point3, point1));
Point centerOfLine3 = ((point1 - point3) / 2) + point1;
var centerTriangle = ((point1 - centerOfLine3) / 2) + point1;
CenterPoint = centerTriangle;
}
public override double ComputeArea()
{
var a = Lines[0].ComputeLength();
var b = Lines[1].ComputeLength();
var c = Lines[2].ComputeLength();
var p = (a + b + c) / 2;
return Math.Sqrt(p * (p - a) * (p - b) * (p - c));
}
public override void Scale(double scaleFactor)
{
foreach (var point in Points)
{
point.X *= scaleFactor;
point.Y *= scaleFactor;
}
}
}
}