Files
shape_library/Temp/Program.cs
2019-10-23 19:06:40 -06:00

36 lines
2.6 KiB
C#

using System;
using System.Drawing;
using Shapes;
using Point = Shapes.Point;
using Rectangle = Shapes.Rectangle;
namespace Temp
{
class Program
{
static void Main(string[] args)
{
var circle = new Circle(new Point(20, 20), 4);
Console.WriteLine("Hello World!");
var line = new Line(3, 4, 4, 5);
var tmp = line.ComputeLength();
var point = new Point(3, 3);
point.Color = Color.Aqua;
var rectangle = new Rectangle(new Point(3,3), new Point(7,3), new Point(7,6), new Point(3,6));
//var rectangle2 = new Rectangle(new Point(3,0), new Point(3,0), new Point(3,2), new Point(0,3));
Console.WriteLine($"({rectangle.Points[0].X}, {rectangle.Points[0].Y}), ({rectangle.Points[1].X}, {rectangle.Points[1].Y}), ({rectangle.Points[2].X}, {rectangle.Points[2].Y}), ({rectangle.Points[3].X}, {rectangle.Points[3].Y}) Height:{rectangle.CalculateHeight()} Width:{rectangle.CalculateWidth()} Center: {rectangle.CenterPoint.X}, {rectangle.CenterPoint.Y}");
rectangle.Rotate(180);
Console.WriteLine($"({rectangle.Points[0].X}, {rectangle.Points[0].Y}), ({rectangle.Points[1].X}, {rectangle.Points[1].Y}), ({rectangle.Points[2].X}, {rectangle.Points[2].Y}), ({rectangle.Points[3].X}, {rectangle.Points[3].Y}) Height:{rectangle.CalculateHeight()} Width:{rectangle.CalculateWidth()} Center: {rectangle.CenterPoint.X}, {rectangle.CenterPoint.Y}");
rectangle.Rotate(180);
Console.WriteLine($"({rectangle.Points[0].X}, {rectangle.Points[0].Y}), ({rectangle.Points[1].X}, {rectangle.Points[1].Y}), ({rectangle.Points[2].X}, {rectangle.Points[2].Y}), ({rectangle.Points[3].X}, {rectangle.Points[3].Y}) Height:{rectangle.CalculateHeight()} Width:{rectangle.CalculateWidth()} Center: {rectangle.CenterPoint.X}, {rectangle.CenterPoint.Y}");
var triangle = new Triangle(new Point(3,3), new Point(7,3), new Point(7,6));
Console.WriteLine($"({triangle.Points[0].X}, {triangle.Points[0].Y}) ({triangle.Points[1].X}, {triangle.Points[1].Y}) ({triangle.Points[2].X}, {triangle.Points[2].Y}) Center: ({triangle.CenterPoint.X}, {triangle.CenterPoint.Y}) Area = {triangle.ComputeArea()} Height: {triangle.Height}");
triangle.Rotate(30);
Console.WriteLine($"({triangle.Points[0].X}, {triangle.Points[0].Y}) ({triangle.Points[1].X}, {triangle.Points[1].Y}) ({triangle.Points[2].X}, {triangle.Points[2].Y}) Center: ({triangle.CenterPoint.X}, {triangle.CenterPoint.Y}) Area = {triangle.ComputeArea()} Height: {triangle.Height}");
}
}
}