Files
cs3460-cpp/Hw6/main.cpp
2019-11-06 14:03:47 -07:00

68 lines
1.7 KiB
C++

//
// Created by Brady Bodily on 11/5/19.
//
#include "LifeSimulator.hpp"
#include "PatternAcorn.hpp"
#include "PatternBlinker.hpp"
#include "PatternBlock.hpp"
#include "PatternGlider.hpp"
#include "PatternGosperGliderGun.hpp"
#include "RendererConsole.hpp"
#include <iostream>
#include <thread>
int main()
{
RendererConsole rendererConsole;
PatternAcorn patternAcorn;
PatternBlock patternBlock;
PatternGosperGliderGun patternGosperGliderGun;
PatternGlider patternGlider;
PatternBlinker patternBlinker;
LifeSimulator lifeSimulator = LifeSimulator(100, 28);
LifeSimulator lifeSimulator1 = LifeSimulator(100, 28);
LifeSimulator lifeSimulator2 = LifeSimulator(100, 28);
lifeSimulator.insertPattern(patternBlinker, 50, 10);
lifeSimulator.insertPattern(patternGlider, 5, 10);
lifeSimulator1.insertPattern(patternGosperGliderGun, 0, 0);
lifeSimulator.insertPattern(patternBlock, 0, 10);
lifeSimulator2.insertPattern(patternAcorn, 5, 5);
int x = 0;
while (x < 200)
{
rendererConsole.render(lifeSimulator);
lifeSimulator.update();
std::cout << std::endl;
std::this_thread::sleep_for(std::chrono::milliseconds(10));
x++;
}
int y = 0;
while (y < 200)
{
rendererConsole.render(lifeSimulator1);
lifeSimulator1.update();
std::cout << std::endl;
std::this_thread::sleep_for(std::chrono::milliseconds(10));
y++;
}
int z = 0;
while (z < 200)
{
rendererConsole.render(lifeSimulator2);
lifeSimulator2.update();
std::cout << std::endl;
std::this_thread::sleep_for(std::chrono::milliseconds(25));
z++;
}
return 0;
}