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@@ -13,7 +13,6 @@ std::vector<double> MakePermutationMatrix::MakePermutation(std::vector<City> sou
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std::sort(source.begin(), source.end());
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std::vector<City> myPerm = source;
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std::vector<City> nextPerm = source;
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std::cout << "!!!!!!!!!!!!!! "<< myPerm.size() <<std::endl;
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auto offset = (myPerm.size()+1)/size;
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//return vector should be the size of number of processors as they are going to only return their own smallest.
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@@ -38,11 +37,11 @@ std::vector<double> MakePermutationMatrix::MakePermutation(std::vector<City> sou
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// std::cout << "rank " << rank << " source.size() " << source.size() << std::endl;
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// std::cout << "rank " << rank << " offset " << offset << std::endl;
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for (int i = 1; i < myPerm.size(); i++) {
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cost += costMatrix[myPerm[i].GetName()][myPerm[i-1].GetName()];
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std::cout << myPerm[i].GetName() << " ";
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}
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std::cout << std::endl;
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// for (int i = 1; i < myPerm.size(); i++) {
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// cost += costMatrix[myPerm[i].GetName()][myPerm[i-1].GetName()];
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// std::cout << myPerm[i].GetName() << " ";
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// }
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// std::cout << std::endl;
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//Push permutation cost to the localCostVector.
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localCostVector.push_back(cost);
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} while (std::next_permutation(myPerm.begin(), myPerm.end()) );
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