hw6 first commit
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331
hw6/bower_components/d3-tip/index.js
vendored
Executable file
331
hw6/bower_components/d3-tip/index.js
vendored
Executable file
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/**
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* d3.tip
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* Copyright (c) 2013-2017 Justin Palmer
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*
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* Tooltips for d3.js SVG visualizations
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*/
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// eslint-disable-next-line no-extra-semi
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import { map } from 'd3-collection'
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import { selection, select } from 'd3-selection'
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// Public - constructs a new tooltip
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//
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// Returns a tip
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export default function() {
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var direction = d3TipDirection,
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offset = d3TipOffset,
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html = d3TipHTML,
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rootElement = document.body,
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node = initNode(),
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svg = null,
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point = null,
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target = null
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function tip(vis) {
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svg = getSVGNode(vis)
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if (!svg) return
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point = svg.createSVGPoint()
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rootElement.appendChild(node)
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}
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// Public - show the tooltip on the screen
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//
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// Returns a tip
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tip.show = function() {
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var args = Array.prototype.slice.call(arguments)
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if (args[args.length - 1] instanceof SVGElement) target = args.pop()
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var content = html.apply(this, args),
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poffset = offset.apply(this, args),
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dir = direction.apply(this, args),
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nodel = getNodeEl(),
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i = directions.length,
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coords,
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scrollTop = document.documentElement.scrollTop ||
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rootElement.scrollTop,
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scrollLeft = document.documentElement.scrollLeft ||
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rootElement.scrollLeft
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nodel.html(content)
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.style('opacity', 1).style('pointer-events', 'all')
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while (i--) nodel.classed(directions[i], false)
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coords = directionCallbacks.get(dir).apply(this)
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nodel.classed(dir, true)
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.style('top', (coords.top + poffset[0]) + scrollTop + 'px')
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.style('left', (coords.left + poffset[1]) + scrollLeft + 'px')
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return tip
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}
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// Public - hide the tooltip
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//
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// Returns a tip
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tip.hide = function() {
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var nodel = getNodeEl()
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nodel.style('opacity', 0).style('pointer-events', 'none')
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return tip
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}
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// Public: Proxy attr calls to the d3 tip container.
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// Sets or gets attribute value.
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//
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// n - name of the attribute
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// v - value of the attribute
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//
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// Returns tip or attribute value
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// eslint-disable-next-line no-unused-vars
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tip.attr = function(n, v) {
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if (arguments.length < 2 && typeof n === 'string') {
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return getNodeEl().attr(n)
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}
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var args = Array.prototype.slice.call(arguments)
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selection.prototype.attr.apply(getNodeEl(), args)
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return tip
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}
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// Public: Proxy style calls to the d3 tip container.
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// Sets or gets a style value.
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//
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// n - name of the property
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// v - value of the property
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//
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// Returns tip or style property value
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// eslint-disable-next-line no-unused-vars
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tip.style = function(n, v) {
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if (arguments.length < 2 && typeof n === 'string') {
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return getNodeEl().style(n)
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}
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var args = Array.prototype.slice.call(arguments)
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selection.prototype.style.apply(getNodeEl(), args)
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return tip
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}
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// Public: Set or get the direction of the tooltip
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//
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// v - One of n(north), s(south), e(east), or w(west), nw(northwest),
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// sw(southwest), ne(northeast) or se(southeast)
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//
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// Returns tip or direction
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tip.direction = function(v) {
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if (!arguments.length) return direction
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direction = v == null ? v : functor(v)
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return tip
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}
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// Public: Sets or gets the offset of the tip
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//
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// v - Array of [x, y] offset
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//
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// Returns offset or
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tip.offset = function(v) {
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if (!arguments.length) return offset
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offset = v == null ? v : functor(v)
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return tip
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}
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// Public: sets or gets the html value of the tooltip
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//
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// v - String value of the tip
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//
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// Returns html value or tip
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tip.html = function(v) {
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if (!arguments.length) return html
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html = v == null ? v : functor(v)
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return tip
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}
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// Public: sets or gets the root element anchor of the tooltip
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//
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// v - root element of the tooltip
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//
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// Returns root node of tip
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tip.rootElement = function(v) {
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if (!arguments.length) return rootElement
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rootElement = v == null ? v : functor(v)
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return tip
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}
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// Public: destroys the tooltip and removes it from the DOM
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//
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// Returns a tip
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tip.destroy = function() {
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if (node) {
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getNodeEl().remove()
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node = null
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}
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return tip
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}
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function d3TipDirection() { return 'n' }
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function d3TipOffset() { return [0, 0] }
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function d3TipHTML() { return ' ' }
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var directionCallbacks = map({
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n: directionNorth,
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s: directionSouth,
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e: directionEast,
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w: directionWest,
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nw: directionNorthWest,
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ne: directionNorthEast,
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sw: directionSouthWest,
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se: directionSouthEast
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}),
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directions = directionCallbacks.keys()
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function directionNorth() {
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var bbox = getScreenBBox(this)
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return {
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top: bbox.n.y - node.offsetHeight,
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left: bbox.n.x - node.offsetWidth / 2
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}
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}
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function directionSouth() {
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var bbox = getScreenBBox(this)
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return {
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top: bbox.s.y,
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left: bbox.s.x - node.offsetWidth / 2
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}
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}
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function directionEast() {
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var bbox = getScreenBBox(this)
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return {
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top: bbox.e.y - node.offsetHeight / 2,
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left: bbox.e.x
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}
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}
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function directionWest() {
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var bbox = getScreenBBox(this)
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return {
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top: bbox.w.y - node.offsetHeight / 2,
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left: bbox.w.x - node.offsetWidth
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}
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}
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function directionNorthWest() {
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var bbox = getScreenBBox(this)
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return {
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top: bbox.nw.y - node.offsetHeight,
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left: bbox.nw.x - node.offsetWidth
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}
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}
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function directionNorthEast() {
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var bbox = getScreenBBox(this)
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return {
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top: bbox.ne.y - node.offsetHeight,
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left: bbox.ne.x
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}
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}
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function directionSouthWest() {
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var bbox = getScreenBBox(this)
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return {
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top: bbox.sw.y,
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left: bbox.sw.x - node.offsetWidth
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}
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}
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function directionSouthEast() {
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var bbox = getScreenBBox(this)
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return {
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top: bbox.se.y,
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left: bbox.se.x
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}
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}
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function initNode() {
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var div = select(document.createElement('div'))
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div
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.style('position', 'absolute')
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.style('top', 0)
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.style('opacity', 0)
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.style('pointer-events', 'none')
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.style('box-sizing', 'border-box')
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return div.node()
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}
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function getSVGNode(element) {
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var svgNode = element.node()
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if (!svgNode) return null
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if (svgNode.tagName.toLowerCase() === 'svg') return svgNode
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return svgNode.ownerSVGElement
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}
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function getNodeEl() {
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if (node == null) {
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node = initNode()
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// re-add node to DOM
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rootElement.appendChild(node)
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}
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return select(node)
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}
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// Private - gets the screen coordinates of a shape
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//
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// Given a shape on the screen, will return an SVGPoint for the directions
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// n(north), s(south), e(east), w(west), ne(northeast), se(southeast),
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// nw(northwest), sw(southwest).
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//
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// +-+-+
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// | |
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// + +
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// | |
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// +-+-+
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//
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// Returns an Object {n, s, e, w, nw, sw, ne, se}
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function getScreenBBox(targetShape) {
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var targetel = target || targetShape
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while (targetel.getScreenCTM == null && targetel.parentNode != null) {
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targetel = targetel.parentNode
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}
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var bbox = {},
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matrix = targetel.getScreenCTM(),
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tbbox = targetel.getBBox(),
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width = tbbox.width,
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height = tbbox.height,
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x = tbbox.x,
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y = tbbox.y
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point.x = x
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point.y = y
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bbox.nw = point.matrixTransform(matrix)
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point.x += width
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bbox.ne = point.matrixTransform(matrix)
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point.y += height
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bbox.se = point.matrixTransform(matrix)
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point.x -= width
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bbox.sw = point.matrixTransform(matrix)
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point.y -= height / 2
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bbox.w = point.matrixTransform(matrix)
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point.x += width
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bbox.e = point.matrixTransform(matrix)
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point.x -= width / 2
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point.y -= height / 2
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bbox.n = point.matrixTransform(matrix)
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point.y += height
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bbox.s = point.matrixTransform(matrix)
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return bbox
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}
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// Private - replace D3JS 3.X d3.functor() function
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function functor(v) {
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return typeof v === 'function' ? v : function() {
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return v
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}
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}
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return tip
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}
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