Merge branch 'AddLogicToReactivePlanner' into main
This commit is contained in:
@@ -7,9 +7,11 @@
|
||||
<e p="Bootstrapper.cs" t="Include" />
|
||||
<e p="ConsoleApp.csproj" t="IncludeRecursive" />
|
||||
<e p="CoreModule.cs" t="Include" />
|
||||
<e p="HexPlot.py" t="Include" />
|
||||
<e p="IJsonDeserializor.cs" t="Include" />
|
||||
<e p="IModule.cs" t="Include" />
|
||||
<e p="ISimRunner.cs" t="Include" />
|
||||
<e p="ISimulationResults.cs" t="Include" />
|
||||
<e p="IUserConsole.cs" t="Include" />
|
||||
<e p="JsonDeserializor.cs" t="Include" />
|
||||
<e p="Maps" t="Include">
|
||||
@@ -34,6 +36,12 @@
|
||||
</e>
|
||||
</e>
|
||||
</e>
|
||||
<e p="Output" t="Include">
|
||||
<e p="Data.txt" t="Include" />
|
||||
<e p="HexDetectedMines.txt" t="Include" />
|
||||
<e p="HexPath.txt" t="Include" />
|
||||
<e p="HexTest.png" t="Include" />
|
||||
</e>
|
||||
<e p="PathPlanners" t="Include">
|
||||
<e p="IPathPlanner.cs" t="Include" />
|
||||
<e p="IReactivePathPlanner.cs" t="Include" />
|
||||
@@ -49,6 +57,7 @@
|
||||
<e p="VehicleConfiguration.json" t="Include" />
|
||||
</e>
|
||||
<e p="SimRunner.cs" t="Include" />
|
||||
<e p="SimulationResults.cs" t="Include" />
|
||||
<e p="UserConsole.cs" t="Include" />
|
||||
</e>
|
||||
<e p="packages" t="ExcludeRecursive" />
|
||||
|
||||
135
.idea/.idea.RobotIntelFinal/.idea/workspace.xml
generated
135
.idea/.idea.RobotIntelFinal/.idea/workspace.xml
generated
@@ -18,29 +18,21 @@
|
||||
</component>
|
||||
<component name="ChangeListManager">
|
||||
<list default="true" id="dafcaeb7-80aa-43a3-a480-786fafb78c0b" name="Default Changelist" comment="">
|
||||
<change afterPath="$PROJECT_DIR$/ConsoleApp/Maps/IMineMap.cs" afterDir="false" />
|
||||
<change afterPath="$PROJECT_DIR$/ConsoleApp/Maps/MapExtensions.cs" afterDir="false" />
|
||||
<change afterPath="$PROJECT_DIR$/ConsoleApp/Maps/MineMap.cs" afterDir="false" />
|
||||
<change afterPath="$PROJECT_DIR$/ConsoleApp/PathPlanners/IReactivePathPlanner.cs" afterDir="false" />
|
||||
<change afterPath="$PROJECT_DIR$/ConsoleApp/PathPlanners/ReactivePathPlanner.cs" afterDir="false" />
|
||||
<change afterPath="$PROJECT_DIR$/ConsoleApp/ISimulationResults.cs" afterDir="false" />
|
||||
<change afterPath="$PROJECT_DIR$/ConsoleApp/SimulationResults.cs" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/.idea/.idea.RobotIntelFinal/.idea/contentModel.xml" beforeDir="false" afterPath="$PROJECT_DIR$/.idea/.idea.RobotIntelFinal/.idea/contentModel.xml" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/.idea/.idea.RobotIntelFinal/.idea/workspace.xml" beforeDir="false" afterPath="$PROJECT_DIR$/.idea/.idea.RobotIntelFinal/.idea/workspace.xml" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/ConsoleApp/ConsoleApp.csproj" beforeDir="false" afterPath="$PROJECT_DIR$/ConsoleApp/ConsoleApp.csproj" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/ConsoleApp/CoreModule.cs" beforeDir="false" afterPath="$PROJECT_DIR$/ConsoleApp/CoreModule.cs" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/ConsoleApp/Maps/Cell.cs" beforeDir="false" afterPath="$PROJECT_DIR$/ConsoleApp/Maps/Cell.cs" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/ConsoleApp/Maps/ICell.cs" beforeDir="false" afterPath="$PROJECT_DIR$/ConsoleApp/Maps/ICell.cs" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/ConsoleApp/Maps/IMapFactory.cs" beforeDir="false" afterPath="$PROJECT_DIR$/ConsoleApp/Maps/IMapFactory.cs" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/ConsoleApp/Maps/MapFactory.cs" beforeDir="false" afterPath="$PROJECT_DIR$/ConsoleApp/Maps/MapFactory.cs" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/ConsoleApp/PathPlanners/IPathPlanner.cs" beforeDir="false" afterPath="$PROJECT_DIR$/ConsoleApp/PathPlanners/IPathPlanner.cs" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/ConsoleApp/PathPlanners/PathPlanner.cs" beforeDir="false" afterPath="$PROJECT_DIR$/ConsoleApp/PathPlanners/PathPlanner.cs" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/ConsoleApp/Maps/IMineMap.cs" beforeDir="false" afterPath="$PROJECT_DIR$/ConsoleApp/Maps/IMineMap.cs" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/ConsoleApp/Maps/MineMap.cs" beforeDir="false" afterPath="$PROJECT_DIR$/ConsoleApp/Maps/MineMap.cs" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/ConsoleApp/Output/DetectedMines.txt" beforeDir="false" afterPath="$PROJECT_DIR$/ConsoleApp/Output/DetectedMines.txt" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/ConsoleApp/Output/Mines.txt" beforeDir="false" afterPath="$PROJECT_DIR$/ConsoleApp/Output/Mines.txt" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/ConsoleApp/Output/SavedList.txt" beforeDir="false" afterPath="$PROJECT_DIR$/ConsoleApp/Output/SavedList.txt" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/ConsoleApp/Output/test.png" beforeDir="false" afterPath="$PROJECT_DIR$/ConsoleApp/Output/test.png" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/ConsoleApp/Program.cs" beforeDir="false" afterPath="$PROJECT_DIR$/ConsoleApp/Program.cs" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/ConsoleApp/SimRunner.cs" beforeDir="false" afterPath="$PROJECT_DIR$/ConsoleApp/SimRunner.cs" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/ConsoleApp/UserConsole.cs" beforeDir="false" afterPath="$PROJECT_DIR$/ConsoleApp/UserConsole.cs" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/ConsoleApp/Vehicle/DetectionHead.cs" beforeDir="false" afterPath="$PROJECT_DIR$/ConsoleApp/Sim/DetectionHead.cs" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/ConsoleApp/Vehicle/IVehicle.cs" beforeDir="false" afterPath="$PROJECT_DIR$/ConsoleApp/Sim/IVehicle.cs" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/ConsoleApp/Vehicle/Vehicle.cs" beforeDir="false" afterPath="$PROJECT_DIR$/ConsoleApp/Sim/Vehicle.cs" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/ConsoleApp/Vehicle/VehicleConfiguration.cs" beforeDir="false" afterPath="$PROJECT_DIR$/ConsoleApp/Sim/VehicleConfiguration.cs" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/ConsoleApp/Vehicle/VehicleConfiguration.json" beforeDir="false" afterPath="$PROJECT_DIR$/ConsoleApp/Sim/VehicleConfiguration.json" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/ConsoleApp/plot.py" beforeDir="false" afterPath="$PROJECT_DIR$/ConsoleApp/HexPlot.py" afterDir="false" />
|
||||
</list>
|
||||
<option name="SHOW_DIALOG" value="false" />
|
||||
<option name="HIGHLIGHT_CONFLICTS" value="true" />
|
||||
@@ -58,31 +50,56 @@
|
||||
<option name="RECENT_GIT_ROOT_PATH" value="$PROJECT_DIR$" />
|
||||
</component>
|
||||
<component name="HighlightingSettingsPerFile">
|
||||
<setting file="file://$APPLICATION_CONFIG_DIR$/resharper-host/DecompilerCache/decompiler/EE5CA5D4-EDEB-48AE-9C0D-FE354330FB77/0b/0953c23b/GraphFactory.cs" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///Dummy.cs" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///Dummy.cs" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="file://$APPLICATION_CONFIG_DIR$/resharper-host/DecompilerCache/decompiler/EE5CA5D4-EDEB-48AE-9C0D-FE354330FB77/f7/268fdeac/Graph.cs" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="file://$APPLICATION_CONFIG_DIR$/resharper-host/SourcesCache/EB067793-5C3F-4219-AEF1-3AB117C20649/133/Thread.CoreCLR.cs" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///Dummy.cs" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="file://$APPLICATION_CONFIG_DIR$/resharper-host/DecompilerCache/decompiler/EE5CA5D4-EDEB-48AE-9C0D-FE354330FB77/84/4eb9c798/GraphUtils.cs" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///Dummy.cs" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="file://$APPLICATION_CONFIG_DIR$/resharper-host/SourcesCache/7AFCB195-1BDF-4087-9F2D-5BFCFC407B2B/46/ThrowHelper.cs" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///Dummy.cs" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="file://$APPLICATION_CONFIG_DIR$/resharper-host/SourcesCache/EB067793-5C3F-4219-AEF1-3AB117C20649/39B/EqualityComparer.CoreCLR.cs" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="file://$APPLICATION_CONFIG_DIR$/resharper-host/SourcesCache/EB067793-5C3F-4219-AEF1-3AB117C20649/11/Array.cs" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///Dummy.cs" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="file://$APPLICATION_CONFIG_DIR$/resharper-host/SourcesCache/EB067793-5C3F-4219-AEF1-3AB117C20649/3A4/List.cs" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///Dummy.cs" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///Dummy.cs" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="file://$APPLICATION_CONFIG_DIR$/resharper-host/SourcesCache/7AFCB195-1BDF-4087-9F2D-5BFCFC407B2B/30/Where.cs" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="file://$APPLICATION_CONFIG_DIR$/resharper-host/SourcesCache/8B2EA1A3-95EB-49F7-AF97-CA55CE776F10/4/Container.cs" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///Dummy.cs" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///Dummy.cs" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///Dummy.cs" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="file://$APPLICATION_CONFIG_DIR$/resharper-host/SourcesCache/EB067793-5C3F-4219-AEF1-3AB117C20649/389/Comparer.cs" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///Dummy.cs" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///Dummy.cs" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///Dummy.cs" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///Dummy.cs" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///Dummy.cs" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///Dummy.cs" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="file://$APPLICATION_CONFIG_DIR$/resharper-host/DecompilerCache/decompiler/EE5CA5D4-EDEB-48AE-9C0D-FE354330FB77/3d/c367b191/Coordinate3D.cs" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///Dummy.cs" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///Dummy.cs" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///Dummy.cs" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="file://$APPLICATION_CONFIG_DIR$/resharper-host/DecompilerCache/decompiler/EE5CA5D4-EDEB-48AE-9C0D-FE354330FB77/14/12025305/MovementTypes.cs" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///Dummy.cs" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="file://$APPLICATION_CONFIG_DIR$/resharper-host/DecompilerCache/decompiler/EE5CA5D4-EDEB-48AE-9C0D-FE354330FB77/0b/0953c23b/GraphFactory.cs" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///Dummy.cs" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///Dummy.cs" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///Dummy.cs" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="file://$APPLICATION_CONFIG_DIR$/resharper-host/DecompilerCache/decompiler/EE5CA5D4-EDEB-48AE-9C0D-FE354330FB77/84/4eb9c798/GraphUtils.cs" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///Dummy.cs" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///Dummy.cs" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///Dummy.cs" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///Dummy.cs" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///Dummy.cs" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///Dummy.cs" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///Dummy.cs" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///Dummy.cs" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///Dummy.cs" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///Dummy.cs" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="file://$APPLICATION_CONFIG_DIR$/resharper-host/SourcesCache/8B2EA1A3-95EB-49F7-AF97-CA55CE776F10/4/Container.cs" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="file://$APPLICATION_CONFIG_DIR$/resharper-host/SourcesCache/EB067793-5C3F-4219-AEF1-3AB117C20649/B5/Random.cs" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///Dummy.cs" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///Dummy.cs" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="file://$APPLICATION_CONFIG_DIR$/resharper-host/SourcesCache/1C5C65AB-6C84-402C-B333-F3A5A7121EFE/D/Queue.cs" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///Dummy.cs" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///Dummy.cs" root0="SKIP_HIGHLIGHTING" />
|
||||
</component>
|
||||
<component name="IdeDocumentHistory">
|
||||
<changedPaths>
|
||||
@@ -95,34 +112,39 @@
|
||||
<option value="$PROJECT_DIR$/ConsoleApp/IVehicle.cs" />
|
||||
<option value="$PROJECT_DIR$/ConsoleApp/Maps/IMap.cs" />
|
||||
<option value="$PROJECT_DIR$/ConsoleApp/Vehicle.cs" />
|
||||
<option value="$PROJECT_DIR$/ConsoleApp/Maps/IHexMap.cs" />
|
||||
<option value="$PROJECT_DIR$/ConsoleApp/Maps/HexMap.cs" />
|
||||
<option value="$PROJECT_DIR$/ConsoleApp/Maps/ISquareMap.cs" />
|
||||
<option value="$PROJECT_DIR$/ConsoleApp/Vehicle/DetectionHead.cs" />
|
||||
<option value="$PROJECT_DIR$/ConsoleApp/Vehicle/Vehicle.cs" />
|
||||
<option value="$PROJECT_DIR$/ConsoleApp/Vehicle/VehicleConfiguration.cs" />
|
||||
<option value="$PROJECT_DIR$/ConsoleApp/Vehicle/IVehicle.cs" />
|
||||
<option value="$PROJECT_DIR$/ConsoleApp/Sim/DetectionHead.cs" />
|
||||
<option value="$PROJECT_DIR$/ConsoleApp/Maps/Cell.cs" />
|
||||
<option value="$PROJECT_DIR$/ConsoleApp/Maps/ICell.cs" />
|
||||
<option value="$PROJECT_DIR$/ConsoleApp/PathPlanners/IPathPlanner.cs" />
|
||||
<option value="$PROJECT_DIR$/ConsoleApp/ConsoleApp.csproj" />
|
||||
<option value="$PROJECT_DIR$/ConsoleApp/Sim/Vehicle.cs" />
|
||||
<option value="$PROJECT_DIR$/ConsoleApp/PathPlanners/PathPlanner.cs" />
|
||||
<option value="$PROJECT_DIR$/ConsoleApp/Sim/VehicleConfiguration.json" />
|
||||
<option value="$PROJECT_DIR$/ConsoleApp/CoreModule.cs" />
|
||||
<option value="$PROJECT_DIR$/ConsoleApp/UserConsole.cs" />
|
||||
<option value="$PROJECT_DIR$/ConsoleApp/Program.cs" />
|
||||
<option value="$PROJECT_DIR$/ConsoleApp/Maps/CellExtensions.cs" />
|
||||
<option value="$PROJECT_DIR$/ConsoleApp/Maps/MapExtensions.cs" />
|
||||
<option value="$PROJECT_DIR$/ConsoleApp/Sim/IVehicle.cs" />
|
||||
<option value="$PROJECT_DIR$/ConsoleApp/Maps/IHexMap.cs" />
|
||||
<option value="$PROJECT_DIR$/ConsoleApp/PathPlanners/IReactivePathPlanner.cs" />
|
||||
<option value="$PROJECT_DIR$/ConsoleApp/UserConsole.cs" />
|
||||
<option value="$PROJECT_DIR$/ConsoleApp/Maps/SquareMap.cs" />
|
||||
<option value="$PROJECT_DIR$/ConsoleApp/Maps/MineMap.cs" />
|
||||
<option value="$PROJECT_DIR$/ConsoleApp/Maps/IMineMap.cs" />
|
||||
<option value="$PROJECT_DIR$/ConsoleApp/Maps/HexMap.cs" />
|
||||
<option value="$PROJECT_DIR$/ConsoleApp/Maps/MapFactory.cs" />
|
||||
<option value="$PROJECT_DIR$/ConsoleApp/Maps/IMapFactory.cs" />
|
||||
<option value="$PROJECT_DIR$/ConsoleApp/SimRunner.cs" />
|
||||
<option value="$PROJECT_DIR$/ConsoleApp/PathPlanners/IReactivePathPlanner.cs" />
|
||||
<option value="$PROJECT_DIR$/ConsoleApp/Sim/VehicleConfiguration.cs" />
|
||||
<option value="$PROJECT_DIR$/ConsoleApp/Sim/Vehicle.cs" />
|
||||
<option value="$PROJECT_DIR$/ConsoleApp/Sim/VehicleConfiguration.json" />
|
||||
<option value="$PROJECT_DIR$/ConsoleApp/Sim/DetectionHead.cs" />
|
||||
<option value="$PROJECT_DIR$/ConsoleApp/PathPlanners/PathPlanner.cs" />
|
||||
<option value="$PROJECT_DIR$/ConsoleApp/PathPlanners/ReactivePathPlanner.cs" />
|
||||
<option value="$PROJECT_DIR$/ConsoleApp/CoreModule.cs" />
|
||||
<option value="$PROJECT_DIR$/ConsoleApp/plot.py" />
|
||||
<option value="$PROJECT_DIR$/ConsoleApp/Maps/MineMap.cs" />
|
||||
<option value="$PROJECT_DIR$/ConsoleApp/Maps/IMineMap.cs" />
|
||||
<option value="$PROJECT_DIR$/ConsoleApp/SimRunner.cs" />
|
||||
<option value="$PROJECT_DIR$/ConsoleApp/ISimulationResults.cs" />
|
||||
<option value="$PROJECT_DIR$/ConsoleApp/Program.cs" />
|
||||
<option value="$PROJECT_DIR$/ConsoleApp/SimulationResults.cs" />
|
||||
</changedPaths>
|
||||
</component>
|
||||
<component name="ProjectId" id="1lIZ7IfsUjzqV2Jb1obOFvGFAfp" />
|
||||
@@ -140,7 +162,7 @@
|
||||
<property name="WebServerToolWindowFactoryState" value="false" />
|
||||
<property name="nodejs_package_manager_path" value="npm" />
|
||||
<property name="restartRequiresConfirmation" value="false" />
|
||||
<property name="settings.editor.selected.configurable" value="project.propDebugger" />
|
||||
<property name="settings.editor.selected.configurable" value="configurable.group.build" />
|
||||
<property name="vue.rearranger.settings.migration" value="true" />
|
||||
</component>
|
||||
<component name="RunManager" selected=".NET Project.ConsoleApp">
|
||||
@@ -200,7 +222,7 @@
|
||||
<workItem from="1607982179018" duration="634000" />
|
||||
<workItem from="1607983288378" duration="86000" />
|
||||
<workItem from="1607983862958" duration="7777000" />
|
||||
<workItem from="1607993290571" duration="36241000" />
|
||||
<workItem from="1607993290571" duration="72449000" />
|
||||
</task>
|
||||
<servers />
|
||||
</component>
|
||||
@@ -240,33 +262,18 @@
|
||||
</properties>
|
||||
<option name="timeStamp" value="24" />
|
||||
</line-breakpoint>
|
||||
<line-breakpoint enabled="true" type="DotNet Breakpoints">
|
||||
<url>file://$PROJECT_DIR$/ConsoleApp/PathPlanners/PathPlanner.cs</url>
|
||||
<line>87</line>
|
||||
<properties documentPath="$PROJECT_DIR$/ConsoleApp/PathPlanners/PathPlanner.cs" initialLine="87" containingFunctionPresentation="method 'GenerateOptimalHexPath'">
|
||||
<startOffsets>
|
||||
<option value="3651" />
|
||||
</startOffsets>
|
||||
<endOffsets>
|
||||
<option value="3667" />
|
||||
</endOffsets>
|
||||
</properties>
|
||||
<option name="timeStamp" value="44" />
|
||||
</line-breakpoint>
|
||||
<line-breakpoint enabled="true" type="DotNet Breakpoints">
|
||||
<url>file://$PROJECT_DIR$/ConsoleApp/PathPlanners/PathPlanner.cs</url>
|
||||
<line>85</line>
|
||||
<properties documentPath="$PROJECT_DIR$/ConsoleApp/PathPlanners/PathPlanner.cs" initialLine="85" containingFunctionPresentation="method 'GenerateOptimalHexPath'">
|
||||
<startOffsets>
|
||||
<option value="3546" />
|
||||
</startOffsets>
|
||||
<endOffsets>
|
||||
<option value="3612" />
|
||||
</endOffsets>
|
||||
</properties>
|
||||
<option name="timeStamp" value="46" />
|
||||
</line-breakpoint>
|
||||
</breakpoints>
|
||||
</breakpoint-manager>
|
||||
<pin-to-top-manager>
|
||||
<pinned-members>
|
||||
<PinnedItemInfo parentTag="Frame#ConsoleApp.PathPlanners.PathPlanner.GenerateOptimalHexPath" memberName="path" />
|
||||
</pinned-members>
|
||||
</pin-to-top-manager>
|
||||
<watches-manager>
|
||||
<configuration name="DotNetProject">
|
||||
<watch expression="new System.Collections.Generic.QueueDebugView<HexCore.Coordinate2D>(optimalPath).Items[0]" />
|
||||
<watch expression="Math.Abs(nextOptimal.X - _vehicle.CurrentHexCell.X) > 1 || Math.Abs(nextOptimal.Y - _vehicle.CurrentHexCell.Y) > 1" language="C#" />
|
||||
</configuration>
|
||||
</watches-manager>
|
||||
</component>
|
||||
</project>
|
||||
@@ -22,6 +22,13 @@
|
||||
<None Update="Sim\VehicleConfiguration.json">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</None>
|
||||
<None Update="HexPlot.py">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</None>
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Folder Include="Output" />
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
||||
|
||||
@@ -15,6 +15,7 @@ namespace ConsoleApp
|
||||
container.Register<IJsonDeserializor, JsonDeserializor>(Reuse.Singleton);
|
||||
container.Register<IPathPlanner, PathPlanner>(Reuse.Singleton);
|
||||
container.Register<IReactivePathPlanner, ReactivePathPlanner>(Reuse.Singleton);
|
||||
container.Register<ISimulationResults, SimulationResults>(Reuse.Singleton);
|
||||
}
|
||||
|
||||
|
||||
|
||||
39
ConsoleApp/HexPlot.py
Normal file
39
ConsoleApp/HexPlot.py
Normal file
@@ -0,0 +1,39 @@
|
||||
import numpy as np
|
||||
import matplotlib.pyplot as plt
|
||||
import matplotlib
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
xc = []
|
||||
yc = []
|
||||
xm = []
|
||||
ym = []
|
||||
xf = []
|
||||
yf = []
|
||||
with open("/Users/brady.bodily/Documents/Repositories/CS5890_Robot_Intelligence/RobotIntelFinal/ConsoleApp/Output/HexPath.txt") as c:
|
||||
for line in c:
|
||||
x, y = line.split()
|
||||
xc.append(int(x))
|
||||
yc.append(int(y))
|
||||
|
||||
with open("/Users/brady.bodily/Documents/Repositories/CS5890_Robot_Intelligence/RobotIntelFinal/ConsoleApp/Output/Mines.txt") as m:
|
||||
for line in m:
|
||||
x, y = line.split()
|
||||
xm.append(int(x))
|
||||
ym.append(int(y))
|
||||
|
||||
with open("/Users/brady.bodily/Documents/Repositories/CS5890_Robot_Intelligence/RobotIntelFinal/ConsoleApp/Output/HexDetectedMines.txt") as f:
|
||||
for line in f:
|
||||
x, y = line.split()
|
||||
xf.append(int(x))
|
||||
yf.append(int(y))
|
||||
fig = plt.figure()
|
||||
plt.plot(xc, yc)
|
||||
plt.plot(xc, yc, 'o', label='vehicle', color='blue')
|
||||
plt.plot(xm, ym, 'o', label='all mines', color='red')
|
||||
plt.plot(xf, yf, 'o', label='detected mines', color='orange')
|
||||
plt.title('Hex Simulation')
|
||||
plt.legend(loc='lower left', fontsize='xx-small')
|
||||
|
||||
matplotlib.pyplot.savefig('/Users/brady.bodily/Documents/Repositories/CS5890_Robot_Intelligence/RobotIntelFinal/ConsoleApp/Output/HexTest.png')
|
||||
plt.close(fig)
|
||||
19
ConsoleApp/ISimulationResults.cs
Normal file
19
ConsoleApp/ISimulationResults.cs
Normal file
@@ -0,0 +1,19 @@
|
||||
using System.Collections.Generic;
|
||||
using ConsoleApp.Maps;
|
||||
using HexCore;
|
||||
|
||||
namespace ConsoleApp
|
||||
{
|
||||
public interface ISimulationResults
|
||||
{
|
||||
void WriteResults();
|
||||
int HexTotalMoves { get; set; }
|
||||
int HexBombsFound { get; set; }
|
||||
int TotalBombs { get; set; }
|
||||
List<Coordinate2D> HexPath { get; set; }
|
||||
List<Coordinate2D> HexMappedBombs { get; set; }
|
||||
List<Cell> Mines { get; set; }
|
||||
int HexClearedCells { get; set; }
|
||||
int HexUnClearedCells { get; set; }
|
||||
}
|
||||
}
|
||||
@@ -17,6 +17,9 @@ namespace ConsoleApp.Maps
|
||||
|
||||
public OffsetTypes OffsetType { get; }
|
||||
public MovementType DefaultMovement { get; }
|
||||
public TerrainType ClearedTerrain { get; }
|
||||
|
||||
public TerrainType UnclearedTerrain { get; }
|
||||
|
||||
|
||||
/// <summary>
|
||||
@@ -28,35 +31,28 @@ namespace ConsoleApp.Maps
|
||||
{
|
||||
//Set Offset Type for 2d -> 3d conversion
|
||||
OffsetType = OffsetTypes.OddRowsRight;
|
||||
//convert to cm
|
||||
x *= 100;
|
||||
y *= 100;
|
||||
|
||||
//calculate number of cells on x and y axis
|
||||
var xCellCount = (int)Math.Ceiling((decimal) (x) / 25);
|
||||
var yCellCount = (int)Math.Ceiling((decimal) (y) / 25);
|
||||
|
||||
Height = yCellCount;
|
||||
Width = xCellCount;
|
||||
Height = y;
|
||||
Width = x;
|
||||
|
||||
var unclearedTerrain = new TerrainType(1, "uncleared");
|
||||
var clearedTerrain = new TerrainType(2, "cleared");
|
||||
UnclearedTerrain = new TerrainType(1, "uncleared");
|
||||
ClearedTerrain = new TerrainType(2, "cleared");
|
||||
|
||||
DefaultMovement = new MovementType(1, "default");
|
||||
var movementTypes = new MovementTypes(
|
||||
new ITerrainType[] { unclearedTerrain, clearedTerrain },
|
||||
new ITerrainType[] { UnclearedTerrain, ClearedTerrain },
|
||||
new Dictionary<IMovementType, Dictionary<ITerrainType, int>>
|
||||
{
|
||||
[DefaultMovement] = new Dictionary<ITerrainType, int>
|
||||
{
|
||||
[unclearedTerrain] = 1,
|
||||
[clearedTerrain] = 2
|
||||
[UnclearedTerrain] = 1,
|
||||
[ClearedTerrain] = 2
|
||||
}
|
||||
}
|
||||
);
|
||||
Graph = GraphFactory.CreateRectangularGraph(Width, Height, movementTypes, unclearedTerrain);
|
||||
Graph = GraphFactory.CreateRectangularGraph(Width, Height, movementTypes, UnclearedTerrain);
|
||||
}
|
||||
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
@@ -9,5 +9,7 @@ namespace ConsoleApp.Maps
|
||||
int Width { get; }
|
||||
int Height { get; }
|
||||
MovementType DefaultMovement { get; }
|
||||
public TerrainType ClearedTerrain { get; }
|
||||
public TerrainType UnclearedTerrain { get; }
|
||||
}
|
||||
}
|
||||
@@ -7,7 +7,6 @@ namespace ConsoleApp.Maps
|
||||
{
|
||||
int Height { get; }
|
||||
int Width { get; }
|
||||
int CellWidth { get; }
|
||||
void GenerateMaps(int x, int y, double minePercentage);
|
||||
IHexMap GetHexMap();
|
||||
ISquareMap GetSquareMap();
|
||||
|
||||
@@ -1,7 +1,13 @@
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace ConsoleApp.Maps
|
||||
{
|
||||
public interface IMineMap
|
||||
{
|
||||
bool[,] Map { get; }
|
||||
|
||||
int TotalBombs { get; }
|
||||
bool GetCell(int x, int y);
|
||||
List<Cell> PlacedMines { get; }
|
||||
}
|
||||
}
|
||||
@@ -15,6 +15,5 @@ namespace ConsoleApp.Maps
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -10,7 +10,6 @@ namespace ConsoleApp.Maps
|
||||
private int _defaultWidth;
|
||||
public int Height { get; protected set; }
|
||||
public int Width { get; protected set; }
|
||||
public int CellWidth { get; }
|
||||
|
||||
|
||||
|
||||
@@ -22,11 +21,17 @@ namespace ConsoleApp.Maps
|
||||
|
||||
public void GenerateMaps(int x, int y, double minePercentage)
|
||||
{
|
||||
Width = x;
|
||||
Height = y;
|
||||
_squareMap = new SquareMap(x, y);
|
||||
_hexMap = new HexMap(x, y);
|
||||
_mineMap = new MineMap(x, y, minePercentage);
|
||||
//convert to cm
|
||||
x *= 100;
|
||||
y *= 100;
|
||||
//calculate number of cells on x and y axis
|
||||
var xCellCount = (int)Math.Ceiling((decimal) (x) / 25);
|
||||
var yCellCount = (int)Math.Ceiling((decimal) (y) / 25);
|
||||
Width = xCellCount;
|
||||
Height = yCellCount;
|
||||
_squareMap = new SquareMap(xCellCount, yCellCount);
|
||||
_hexMap = new HexMap(xCellCount, yCellCount);
|
||||
_mineMap = new MineMap(xCellCount, yCellCount, minePercentage);
|
||||
}
|
||||
public IHexMap GetHexMap() => _hexMap ?? throw new NullReferenceException("hex map not initialized");
|
||||
public ISquareMap GetSquareMap() => _squareMap ?? throw new NullReferenceException("square map not initialized");
|
||||
@@ -34,7 +39,6 @@ namespace ConsoleApp.Maps
|
||||
|
||||
public MapFactory(IVehicle vehicle)
|
||||
{
|
||||
CellWidth = vehicle.Width/2;
|
||||
_defaultHeight = 0;
|
||||
_defaultWidth = 0;
|
||||
Height = _defaultHeight;
|
||||
|
||||
@@ -1,5 +1,7 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using HexCore;
|
||||
|
||||
namespace ConsoleApp.Maps
|
||||
{
|
||||
@@ -9,24 +11,40 @@ namespace ConsoleApp.Maps
|
||||
private int _x;
|
||||
private int _y;
|
||||
public bool[,] Map { get; }
|
||||
public int TotalBombs { get; }
|
||||
public List<Cell> PlacedMines { get; }
|
||||
|
||||
public MineMap(int x, int y, double minePercentage)
|
||||
{
|
||||
_x = x;
|
||||
_y = y;
|
||||
_mineCount = x*y*((int)minePercentage/100);
|
||||
PlacedMines = new List<Cell>();
|
||||
_mineCount = (int)(x*y*(minePercentage/100));
|
||||
TotalBombs = _mineCount;
|
||||
Map = new bool[x, y];
|
||||
Map.Fill2DArray(false);
|
||||
PlaceMines();
|
||||
|
||||
}
|
||||
public bool GetCell(int x, int y) => Map[x,y];
|
||||
|
||||
|
||||
private void PlaceMines()
|
||||
{
|
||||
var rand = new Random();
|
||||
for (int i = 0; i < _mineCount; i++)
|
||||
for (var i = 0; i < _mineCount; i++)
|
||||
{
|
||||
var x = rand.Next(_x);
|
||||
var y = rand.Next(_y);
|
||||
Map[x, y] = true;
|
||||
var x = rand.Next(5,_x-5);
|
||||
var y = rand.Next(5,_y-5);
|
||||
if (Map[x, y] == true)
|
||||
{
|
||||
i--;
|
||||
}
|
||||
else
|
||||
{
|
||||
Map[x, y] = true;
|
||||
PlacedMines.Add(new Cell(x,y));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -19,26 +19,21 @@ namespace ConsoleApp.Maps
|
||||
/// <param name="y"></param>
|
||||
public SquareMap(int x, int y)
|
||||
{
|
||||
//convert to cm
|
||||
x *= 100;
|
||||
y *= 100;
|
||||
//calculate number of cells on x and y axis
|
||||
var xCellCount = (int)Math.Ceiling((decimal) (x) / 25);
|
||||
var yCellCount = (int)Math.Ceiling((decimal) (y) / 25);
|
||||
|
||||
|
||||
//set Width and height Properties
|
||||
Width = xCellCount-1;
|
||||
Height = yCellCount-1;
|
||||
Width = x-1;
|
||||
Height = y-1;
|
||||
|
||||
|
||||
//Initialize Map
|
||||
Map = new Cell[xCellCount, yCellCount];
|
||||
Map = new Cell[x, y];
|
||||
|
||||
//set last cell;
|
||||
StartingCell = Map[0, 0];
|
||||
for (int i = 0; i < xCellCount; i++)
|
||||
for (int i = 0; i < x; i++)
|
||||
{
|
||||
for (int j = 0; j < yCellCount; j++)
|
||||
for (int j = 0; j < y; j++)
|
||||
{
|
||||
Map[i,j] = new Cell(i, j);
|
||||
}
|
||||
|
||||
7
ConsoleApp/Output/Data.txt
Normal file
7
ConsoleApp/Output/Data.txt
Normal file
@@ -0,0 +1,7 @@
|
||||
General:
|
||||
Total Mines: 23
|
||||
Hex:
|
||||
Total Moves: 927
|
||||
Bombs Found: 23
|
||||
Cleared Cell Count: 2295
|
||||
Uncleared Cell Count: 9
|
||||
0
ConsoleApp/Output/HexDetectedMines.txt
Normal file
0
ConsoleApp/Output/HexDetectedMines.txt
Normal file
927
ConsoleApp/Output/HexPath.txt
Normal file
927
ConsoleApp/Output/HexPath.txt
Normal file
@@ -0,0 +1,927 @@
|
||||
0 0
|
||||
1 0
|
||||
2 0
|
||||
3 0
|
||||
4 0
|
||||
5 0
|
||||
6 0
|
||||
7 0
|
||||
8 0
|
||||
9 0
|
||||
10 0
|
||||
11 0
|
||||
12 0
|
||||
13 0
|
||||
14 0
|
||||
15 0
|
||||
16 0
|
||||
17 0
|
||||
18 0
|
||||
19 0
|
||||
20 0
|
||||
21 0
|
||||
22 0
|
||||
23 0
|
||||
24 0
|
||||
25 0
|
||||
26 0
|
||||
27 0
|
||||
28 0
|
||||
29 0
|
||||
30 0
|
||||
31 0
|
||||
32 0
|
||||
33 0
|
||||
34 0
|
||||
35 0
|
||||
36 0
|
||||
37 0
|
||||
38 0
|
||||
39 0
|
||||
40 0
|
||||
41 0
|
||||
42 0
|
||||
43 0
|
||||
44 0
|
||||
45 0
|
||||
46 0
|
||||
47 0
|
||||
47 1
|
||||
47 2
|
||||
47 3
|
||||
46 3
|
||||
45 3
|
||||
44 3
|
||||
43 3
|
||||
42 3
|
||||
41 3
|
||||
40 3
|
||||
39 3
|
||||
38 3
|
||||
37 3
|
||||
36 3
|
||||
35 3
|
||||
34 3
|
||||
33 3
|
||||
32 3
|
||||
31 3
|
||||
30 3
|
||||
29 3
|
||||
28 3
|
||||
27 3
|
||||
26 3
|
||||
25 3
|
||||
24 3
|
||||
23 3
|
||||
22 3
|
||||
21 3
|
||||
20 3
|
||||
19 3
|
||||
18 3
|
||||
17 3
|
||||
16 3
|
||||
15 3
|
||||
14 3
|
||||
13 3
|
||||
12 3
|
||||
11 3
|
||||
10 3
|
||||
9 3
|
||||
8 3
|
||||
7 3
|
||||
6 3
|
||||
5 3
|
||||
4 3
|
||||
3 3
|
||||
2 3
|
||||
1 3
|
||||
0 3
|
||||
1 4
|
||||
0 5
|
||||
0 6
|
||||
1 6
|
||||
2 6
|
||||
3 6
|
||||
4 6
|
||||
5 6
|
||||
6 6
|
||||
7 6
|
||||
6 5
|
||||
7 4
|
||||
8 4
|
||||
9 4
|
||||
10 4
|
||||
10 5
|
||||
11 6
|
||||
12 6
|
||||
13 6
|
||||
14 6
|
||||
15 6
|
||||
16 6
|
||||
17 6
|
||||
18 6
|
||||
19 6
|
||||
20 6
|
||||
21 6
|
||||
20 5
|
||||
21 4
|
||||
22 4
|
||||
23 4
|
||||
24 4
|
||||
24 5
|
||||
25 6
|
||||
26 6
|
||||
27 6
|
||||
28 6
|
||||
29 6
|
||||
30 6
|
||||
31 6
|
||||
32 6
|
||||
33 6
|
||||
34 6
|
||||
35 6
|
||||
36 6
|
||||
37 6
|
||||
38 6
|
||||
39 6
|
||||
40 6
|
||||
41 6
|
||||
42 6
|
||||
43 6
|
||||
44 6
|
||||
45 6
|
||||
46 6
|
||||
47 6
|
||||
47 7
|
||||
47 8
|
||||
47 9
|
||||
46 9
|
||||
45 9
|
||||
44 9
|
||||
43 9
|
||||
42 9
|
||||
41 9
|
||||
40 9
|
||||
39 9
|
||||
38 9
|
||||
37 9
|
||||
36 9
|
||||
35 9
|
||||
34 9
|
||||
33 9
|
||||
32 9
|
||||
31 9
|
||||
30 9
|
||||
29 9
|
||||
28 9
|
||||
27 9
|
||||
27 8
|
||||
26 8
|
||||
25 8
|
||||
24 9
|
||||
24 9
|
||||
24 10
|
||||
23 10
|
||||
23 11
|
||||
23 12
|
||||
22 12
|
||||
21 12
|
||||
20 12
|
||||
19 11
|
||||
19 10
|
||||
18 9
|
||||
17 9
|
||||
16 9
|
||||
15 9
|
||||
14 9
|
||||
13 9
|
||||
12 9
|
||||
12 9
|
||||
13 10
|
||||
12 11
|
||||
12 12
|
||||
13 12
|
||||
13 13
|
||||
13 14
|
||||
12 15
|
||||
12 16
|
||||
11 16
|
||||
10 16
|
||||
9 16
|
||||
8 15
|
||||
8 14
|
||||
7 13
|
||||
7 12
|
||||
6 11
|
||||
6 10
|
||||
5 9
|
||||
4 9
|
||||
3 9
|
||||
2 9
|
||||
1 9
|
||||
0 9
|
||||
1 10
|
||||
0 11
|
||||
0 12
|
||||
1 12
|
||||
2 12
|
||||
3 12
|
||||
4 12
|
||||
5 12
|
||||
6 12
|
||||
7 12
|
||||
8 12
|
||||
8 12
|
||||
7 13
|
||||
8 14
|
||||
8 15
|
||||
9 16
|
||||
10 16
|
||||
11 16
|
||||
12 16
|
||||
12 15
|
||||
13 14
|
||||
13 13
|
||||
13 12
|
||||
14 12
|
||||
15 12
|
||||
16 12
|
||||
17 12
|
||||
18 12
|
||||
19 12
|
||||
20 12
|
||||
21 12
|
||||
22 12
|
||||
22 12
|
||||
21 13
|
||||
21 14
|
||||
20 13
|
||||
19 13
|
||||
19 14
|
||||
18 15
|
||||
18 16
|
||||
18 17
|
||||
19 18
|
||||
19 19
|
||||
20 19
|
||||
21 19
|
||||
22 19
|
||||
23 18
|
||||
23 17
|
||||
23 18
|
||||
23 19
|
||||
24 19
|
||||
25 19
|
||||
26 19
|
||||
27 18
|
||||
27 17
|
||||
28 16
|
||||
28 15
|
||||
29 14
|
||||
29 13
|
||||
30 12
|
||||
31 12
|
||||
32 12
|
||||
33 12
|
||||
34 12
|
||||
35 12
|
||||
36 12
|
||||
37 12
|
||||
38 12
|
||||
39 12
|
||||
40 12
|
||||
41 12
|
||||
42 12
|
||||
43 12
|
||||
44 12
|
||||
45 12
|
||||
46 12
|
||||
47 12
|
||||
47 13
|
||||
47 14
|
||||
47 15
|
||||
46 15
|
||||
45 15
|
||||
44 15
|
||||
43 15
|
||||
42 15
|
||||
41 15
|
||||
41 14
|
||||
40 14
|
||||
39 14
|
||||
38 15
|
||||
37 15
|
||||
36 15
|
||||
35 15
|
||||
34 15
|
||||
33 15
|
||||
32 15
|
||||
31 15
|
||||
30 15
|
||||
29 15
|
||||
28 15
|
||||
27 15
|
||||
27 15
|
||||
28 16
|
||||
27 17
|
||||
27 18
|
||||
26 19
|
||||
25 19
|
||||
24 19
|
||||
23 19
|
||||
22 19
|
||||
21 19
|
||||
20 19
|
||||
19 19
|
||||
19 18
|
||||
18 17
|
||||
18 16
|
||||
18 15
|
||||
17 15
|
||||
16 15
|
||||
15 15
|
||||
14 15
|
||||
13 15
|
||||
12 15
|
||||
12 15
|
||||
12 16
|
||||
11 16
|
||||
10 16
|
||||
9 16
|
||||
8 15
|
||||
7 15
|
||||
6 15
|
||||
5 15
|
||||
4 15
|
||||
3 15
|
||||
2 15
|
||||
1 15
|
||||
0 15
|
||||
1 16
|
||||
0 17
|
||||
0 18
|
||||
1 18
|
||||
2 18
|
||||
3 18
|
||||
4 18
|
||||
5 18
|
||||
6 18
|
||||
5 17
|
||||
6 16
|
||||
7 16
|
||||
8 16
|
||||
9 16
|
||||
9 17
|
||||
10 16
|
||||
11 16
|
||||
12 16
|
||||
12 17
|
||||
13 18
|
||||
14 18
|
||||
15 18
|
||||
16 18
|
||||
17 18
|
||||
18 18
|
||||
19 18
|
||||
19 18
|
||||
19 19
|
||||
20 19
|
||||
21 19
|
||||
22 19
|
||||
23 18
|
||||
23 18
|
||||
23 19
|
||||
24 19
|
||||
25 19
|
||||
26 19
|
||||
27 18
|
||||
28 18
|
||||
29 18
|
||||
30 18
|
||||
31 18
|
||||
32 18
|
||||
33 18
|
||||
34 18
|
||||
35 18
|
||||
36 18
|
||||
37 18
|
||||
38 18
|
||||
38 18
|
||||
38 19
|
||||
39 20
|
||||
40 20
|
||||
41 20
|
||||
42 20
|
||||
42 19
|
||||
43 18
|
||||
44 18
|
||||
45 18
|
||||
46 18
|
||||
47 18
|
||||
47 19
|
||||
47 20
|
||||
47 21
|
||||
46 21
|
||||
45 21
|
||||
44 21
|
||||
43 21
|
||||
42 21
|
||||
41 21
|
||||
40 21
|
||||
39 21
|
||||
38 21
|
||||
37 21
|
||||
36 21
|
||||
36 20
|
||||
35 20
|
||||
34 20
|
||||
33 21
|
||||
32 21
|
||||
31 21
|
||||
30 21
|
||||
29 21
|
||||
28 21
|
||||
27 21
|
||||
26 21
|
||||
25 21
|
||||
24 21
|
||||
23 21
|
||||
22 21
|
||||
21 21
|
||||
20 21
|
||||
19 21
|
||||
18 21
|
||||
17 21
|
||||
16 21
|
||||
15 21
|
||||
14 21
|
||||
13 21
|
||||
12 21
|
||||
12 21
|
||||
12 22
|
||||
11 22
|
||||
10 22
|
||||
9 22
|
||||
8 22
|
||||
7 22
|
||||
6 22
|
||||
5 21
|
||||
4 21
|
||||
3 21
|
||||
2 21
|
||||
1 21
|
||||
0 21
|
||||
1 22
|
||||
0 23
|
||||
0 24
|
||||
1 24
|
||||
2 24
|
||||
3 24
|
||||
4 24
|
||||
5 24
|
||||
6 24
|
||||
7 24
|
||||
6 23
|
||||
7 22
|
||||
8 22
|
||||
9 22
|
||||
10 22
|
||||
10 23
|
||||
11 24
|
||||
12 24
|
||||
13 24
|
||||
14 24
|
||||
15 24
|
||||
16 24
|
||||
17 24
|
||||
18 24
|
||||
19 24
|
||||
20 24
|
||||
21 24
|
||||
22 24
|
||||
23 24
|
||||
24 24
|
||||
25 24
|
||||
26 24
|
||||
27 24
|
||||
28 24
|
||||
29 24
|
||||
30 24
|
||||
31 24
|
||||
32 24
|
||||
31 24
|
||||
30 25
|
||||
30 26
|
||||
30 27
|
||||
31 28
|
||||
31 29
|
||||
32 29
|
||||
33 29
|
||||
34 29
|
||||
35 28
|
||||
35 27
|
||||
36 26
|
||||
37 26
|
||||
37 25
|
||||
38 24
|
||||
39 24
|
||||
40 24
|
||||
41 24
|
||||
42 24
|
||||
43 24
|
||||
44 24
|
||||
45 24
|
||||
46 24
|
||||
47 24
|
||||
47 25
|
||||
47 26
|
||||
47 27
|
||||
46 27
|
||||
45 27
|
||||
44 27
|
||||
43 27
|
||||
42 27
|
||||
41 27
|
||||
40 27
|
||||
39 27
|
||||
38 27
|
||||
37 27
|
||||
36 27
|
||||
35 27
|
||||
35 27
|
||||
35 28
|
||||
34 29
|
||||
33 29
|
||||
32 29
|
||||
31 29
|
||||
31 28
|
||||
30 27
|
||||
29 27
|
||||
28 27
|
||||
27 27
|
||||
26 27
|
||||
25 27
|
||||
24 27
|
||||
23 27
|
||||
22 27
|
||||
21 27
|
||||
20 27
|
||||
19 27
|
||||
18 27
|
||||
17 27
|
||||
16 27
|
||||
15 27
|
||||
14 27
|
||||
13 27
|
||||
12 27
|
||||
11 27
|
||||
12 27
|
||||
13 28
|
||||
12 29
|
||||
12 30
|
||||
11 31
|
||||
10 31
|
||||
9 31
|
||||
8 31
|
||||
8 30
|
||||
7 29
|
||||
7 28
|
||||
6 27
|
||||
5 27
|
||||
4 27
|
||||
3 27
|
||||
2 27
|
||||
1 27
|
||||
0 27
|
||||
1 28
|
||||
0 29
|
||||
0 30
|
||||
1 30
|
||||
2 30
|
||||
3 30
|
||||
4 30
|
||||
5 30
|
||||
5 29
|
||||
6 29
|
||||
7 29
|
||||
8 30
|
||||
8 30
|
||||
8 31
|
||||
9 31
|
||||
10 31
|
||||
11 31
|
||||
12 30
|
||||
13 30
|
||||
14 30
|
||||
15 30
|
||||
16 30
|
||||
17 30
|
||||
18 30
|
||||
18 30
|
||||
17 31
|
||||
18 32
|
||||
18 33
|
||||
19 33
|
||||
20 33
|
||||
21 33
|
||||
22 32
|
||||
22 31
|
||||
23 30
|
||||
24 30
|
||||
25 30
|
||||
26 30
|
||||
27 30
|
||||
28 30
|
||||
29 30
|
||||
30 30
|
||||
31 30
|
||||
32 30
|
||||
33 30
|
||||
34 30
|
||||
35 30
|
||||
36 30
|
||||
37 30
|
||||
38 30
|
||||
39 30
|
||||
40 30
|
||||
41 30
|
||||
42 30
|
||||
43 30
|
||||
44 30
|
||||
45 30
|
||||
46 30
|
||||
47 30
|
||||
47 31
|
||||
47 32
|
||||
47 33
|
||||
46 33
|
||||
45 33
|
||||
44 33
|
||||
43 33
|
||||
42 33
|
||||
41 33
|
||||
40 33
|
||||
39 33
|
||||
40 32
|
||||
39 31
|
||||
38 31
|
||||
37 31
|
||||
36 31
|
||||
36 32
|
||||
35 33
|
||||
34 33
|
||||
33 33
|
||||
32 33
|
||||
31 33
|
||||
30 33
|
||||
29 33
|
||||
28 33
|
||||
27 33
|
||||
26 33
|
||||
25 33
|
||||
24 33
|
||||
23 33
|
||||
22 33
|
||||
21 33
|
||||
20 33
|
||||
19 33
|
||||
18 33
|
||||
17 33
|
||||
16 33
|
||||
15 33
|
||||
14 33
|
||||
13 33
|
||||
12 33
|
||||
11 33
|
||||
10 33
|
||||
9 33
|
||||
8 33
|
||||
8 33
|
||||
8 34
|
||||
7 35
|
||||
6 35
|
||||
5 35
|
||||
4 35
|
||||
4 34
|
||||
3 33
|
||||
2 33
|
||||
1 33
|
||||
0 33
|
||||
1 34
|
||||
0 35
|
||||
0 36
|
||||
1 36
|
||||
2 36
|
||||
3 36
|
||||
4 36
|
||||
5 36
|
||||
6 36
|
||||
7 36
|
||||
8 36
|
||||
9 36
|
||||
10 36
|
||||
11 36
|
||||
12 36
|
||||
13 36
|
||||
14 36
|
||||
15 36
|
||||
16 36
|
||||
17 36
|
||||
18 36
|
||||
18 35
|
||||
19 35
|
||||
19 34
|
||||
19 33
|
||||
20 33
|
||||
21 33
|
||||
22 33
|
||||
23 34
|
||||
23 35
|
||||
24 36
|
||||
25 36
|
||||
26 36
|
||||
27 36
|
||||
28 36
|
||||
29 36
|
||||
29 35
|
||||
30 35
|
||||
31 35
|
||||
32 36
|
||||
33 36
|
||||
34 36
|
||||
35 36
|
||||
36 36
|
||||
36 36
|
||||
36 37
|
||||
37 37
|
||||
38 37
|
||||
39 37
|
||||
40 36
|
||||
41 36
|
||||
42 36
|
||||
43 36
|
||||
44 36
|
||||
45 36
|
||||
46 36
|
||||
47 36
|
||||
47 37
|
||||
47 38
|
||||
47 39
|
||||
46 39
|
||||
45 39
|
||||
44 39
|
||||
43 39
|
||||
42 39
|
||||
41 39
|
||||
40 39
|
||||
39 39
|
||||
38 39
|
||||
38 39
|
||||
38 39
|
||||
38 40
|
||||
37 41
|
||||
37 42
|
||||
36 42
|
||||
35 42
|
||||
34 42
|
||||
33 41
|
||||
33 40
|
||||
32 39
|
||||
32 39
|
||||
32 40
|
||||
31 41
|
||||
30 41
|
||||
29 41
|
||||
28 41
|
||||
28 40
|
||||
27 39
|
||||
26 39
|
||||
25 39
|
||||
24 39
|
||||
23 39
|
||||
22 39
|
||||
21 39
|
||||
21 39
|
||||
21 40
|
||||
20 41
|
||||
19 41
|
||||
18 41
|
||||
17 41
|
||||
17 40
|
||||
16 39
|
||||
15 39
|
||||
14 39
|
||||
13 39
|
||||
12 39
|
||||
11 39
|
||||
10 39
|
||||
9 39
|
||||
8 39
|
||||
7 39
|
||||
6 39
|
||||
5 39
|
||||
4 39
|
||||
3 39
|
||||
2 39
|
||||
1 39
|
||||
0 39
|
||||
1 40
|
||||
0 41
|
||||
0 42
|
||||
1 42
|
||||
2 42
|
||||
3 42
|
||||
4 42
|
||||
5 42
|
||||
6 42
|
||||
7 42
|
||||
8 42
|
||||
9 42
|
||||
10 42
|
||||
11 42
|
||||
12 42
|
||||
13 42
|
||||
14 42
|
||||
15 42
|
||||
16 42
|
||||
17 42
|
||||
18 42
|
||||
19 42
|
||||
20 42
|
||||
21 42
|
||||
22 42
|
||||
23 42
|
||||
24 42
|
||||
25 42
|
||||
26 42
|
||||
27 42
|
||||
28 42
|
||||
29 42
|
||||
30 42
|
||||
31 42
|
||||
32 42
|
||||
33 42
|
||||
34 42
|
||||
35 42
|
||||
36 42
|
||||
37 42
|
||||
38 42
|
||||
39 42
|
||||
40 42
|
||||
41 42
|
||||
42 42
|
||||
43 42
|
||||
44 42
|
||||
45 42
|
||||
46 42
|
||||
47 42
|
||||
47 43
|
||||
47 44
|
||||
47 45
|
||||
46 45
|
||||
45 45
|
||||
44 45
|
||||
43 45
|
||||
42 45
|
||||
41 45
|
||||
40 45
|
||||
39 45
|
||||
38 45
|
||||
37 45
|
||||
36 45
|
||||
35 45
|
||||
34 45
|
||||
33 45
|
||||
32 45
|
||||
31 45
|
||||
30 45
|
||||
29 45
|
||||
28 45
|
||||
27 45
|
||||
26 45
|
||||
25 45
|
||||
24 45
|
||||
23 45
|
||||
22 45
|
||||
21 45
|
||||
20 45
|
||||
19 45
|
||||
18 45
|
||||
17 45
|
||||
16 45
|
||||
15 45
|
||||
14 45
|
||||
13 45
|
||||
12 45
|
||||
11 45
|
||||
10 45
|
||||
9 45
|
||||
8 45
|
||||
7 45
|
||||
6 45
|
||||
5 45
|
||||
4 45
|
||||
3 45
|
||||
2 45
|
||||
1 45
|
||||
0 45
|
||||
BIN
ConsoleApp/Output/HexTest.png
Normal file
BIN
ConsoleApp/Output/HexTest.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 34 KiB |
@@ -1,4 +1,5 @@
|
||||
using System.Collections.Generic;
|
||||
using ConsoleApp.Maps;
|
||||
using HexCore;
|
||||
|
||||
namespace ConsoleApp.PathPlanners
|
||||
@@ -6,5 +7,6 @@ namespace ConsoleApp.PathPlanners
|
||||
public interface IReactivePathPlanner
|
||||
{
|
||||
Queue<Coordinate2D> ReactiveHexPath { get; }
|
||||
void GenerateReactiveHexPath(IHexMap hexMap, Queue<Coordinate2D> optimalPath, Coordinate2D vehicleCurrentHexCell);
|
||||
}
|
||||
}
|
||||
@@ -55,7 +55,7 @@ namespace ConsoleApp.PathPlanners
|
||||
|
||||
return path;
|
||||
}
|
||||
|
||||
|
||||
public Queue<Coordinate2D> GenerateOptimalHexPath(IHexMap hexMap, IVehicle vehicle)
|
||||
{
|
||||
var currentPostion = vehicle.CurrentHexCell;
|
||||
@@ -64,55 +64,44 @@ namespace ConsoleApp.PathPlanners
|
||||
var path = new List<Coordinate2D>();
|
||||
while (!finished)
|
||||
{
|
||||
//Heading East
|
||||
if (currentHeading == GlobalDirection.East)
|
||||
{
|
||||
path.AddRange(hexMap.Graph.GetShortestPath(
|
||||
currentPostion,
|
||||
new Coordinate2D(hexMap.Width, currentPostion.Y, hexMap.OffsetType),
|
||||
new Coordinate2D(hexMap.Width-1, currentPostion.Y, hexMap.OffsetType),
|
||||
hexMap.DefaultMovement));
|
||||
currentPostion = new Coordinate2D(hexMap.Width, currentPostion.Y, hexMap.OffsetType);
|
||||
currentPostion = new Coordinate2D(hexMap.Width-1, currentPostion.Y, hexMap.OffsetType);
|
||||
}
|
||||
|
||||
else if(currentHeading == GlobalDirection.West)
|
||||
//Heading West
|
||||
else if (currentHeading == GlobalDirection.West)
|
||||
{
|
||||
path.AddRange(hexMap.Graph.GetShortestPath(
|
||||
currentPostion,
|
||||
new Coordinate2D(0, currentPostion.Y, hexMap.OffsetType),
|
||||
hexMap.DefaultMovement));
|
||||
currentPostion = new Coordinate2D(0, currentPostion.Y, hexMap.OffsetType);
|
||||
|
||||
|
||||
}
|
||||
|
||||
if (currentPostion.Y + vehicle.DetectorRadius * 2 > hexMap.Height)
|
||||
//Check for finish
|
||||
if (currentPostion.Y + (vehicle.DetectorRadius * 2) >= hexMap.Height - 1)
|
||||
{
|
||||
finished = true;
|
||||
break;
|
||||
}
|
||||
|
||||
Coordinate2D tmpPosition;
|
||||
if(currentHeading == GlobalDirection.East)
|
||||
tmpPosition = new Coordinate3D(
|
||||
currentPostion.To3D().X-1,
|
||||
currentPostion.To3D().Y,
|
||||
currentPostion.To3D().Z+1).To2D(hexMap.OffsetType);
|
||||
else
|
||||
tmpPosition = new Coordinate3D(
|
||||
currentPostion.To3D().X,
|
||||
currentPostion.To3D().Y-1,
|
||||
currentPostion.To3D().Z+1).To2D(hexMap.OffsetType);
|
||||
while (hexMap.Graph.GetRange(currentPostion, vehicle.DetectorRadius*2).Contains(tmpPosition))
|
||||
//Move Up edges of map
|
||||
var tmpPosition = currentPostion;
|
||||
var range = hexMap.Graph.GetRange(currentPostion, vehicle.DetectorRadius * 2);
|
||||
for (var i = currentPostion.Y; i < currentPostion.Y + vehicle.DetectorRadius * 2; i++)
|
||||
{
|
||||
if(currentHeading == GlobalDirection.East)
|
||||
tmpPosition = new Coordinate3D(
|
||||
tmpPosition.To3D().X-1,
|
||||
tmpPosition.To3D().Y,
|
||||
tmpPosition.To3D().Z+1).To2D(hexMap.OffsetType);
|
||||
else
|
||||
tmpPosition = new Coordinate3D(
|
||||
tmpPosition.To3D().X,
|
||||
tmpPosition.To3D().Y-1,
|
||||
tmpPosition.To3D().Z+1).To2D(hexMap.OffsetType);
|
||||
var newCoord = new Coordinate2D(currentPostion.X, i, hexMap.OffsetType);
|
||||
if (range.Contains(newCoord))
|
||||
tmpPosition = newCoord;
|
||||
|
||||
}
|
||||
|
||||
path.AddRange(hexMap.Graph.GetShortestPath(
|
||||
currentPostion,
|
||||
tmpPosition,
|
||||
@@ -122,9 +111,11 @@ namespace ConsoleApp.PathPlanners
|
||||
currentHeading = GlobalDirection.West;
|
||||
else
|
||||
currentHeading = GlobalDirection.East;
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
return new Queue<Coordinate2D>(path);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,20 +1,44 @@
|
||||
using System.Collections.Generic;
|
||||
using ConsoleApp.Maps;
|
||||
using HexCore;
|
||||
|
||||
namespace ConsoleApp.PathPlanners
|
||||
{
|
||||
public class ReactivePathPlanner : IReactivePathPlanner
|
||||
{
|
||||
public Queue<Coordinate2D> ReactiveHexPath { get; }
|
||||
private Queue<Coordinate2D> _reactiveHexPath;
|
||||
public Queue<Coordinate2D> ReactiveHexPath => _reactiveHexPath;
|
||||
|
||||
|
||||
public ReactivePathPlanner()
|
||||
{
|
||||
ReactiveHexPath = new Queue<Coordinate2D>();
|
||||
_reactiveHexPath = new Queue<Coordinate2D>();
|
||||
}
|
||||
|
||||
public void GenerateReactiveHexPath(Graph graph, ref List<Coordinate3D> optimalPath, Coordinate2D minePosition)
|
||||
public void GenerateReactiveHexPath(IHexMap hexMap, Queue<Coordinate2D> optimalPath,
|
||||
Coordinate2D vehicleCurrentHexCell)
|
||||
{
|
||||
//Clean out any old path
|
||||
_reactiveHexPath.Clear();
|
||||
|
||||
//If the optimal path is empty well we are done, otherwise pop 1
|
||||
if (!optimalPath.TryDequeue(out var convergentPoint))
|
||||
return;
|
||||
|
||||
//Dequeue until the cell is not blocked
|
||||
while (hexMap.Graph.IsCellBlocked(convergentPoint))
|
||||
{
|
||||
//if optimal path is empty were done and we can not clear around this position, otherwise
|
||||
//lest pop another.
|
||||
if (!optimalPath.TryDequeue(out convergentPoint))
|
||||
return;
|
||||
}
|
||||
|
||||
var reactivePath = hexMap.Graph.GetShortestPath(vehicleCurrentHexCell, convergentPoint, hexMap.DefaultMovement);
|
||||
foreach (var node in reactivePath)
|
||||
{
|
||||
_reactiveHexPath.Enqueue(node);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -1,4 +1,8 @@
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.Reflection;
|
||||
using System.Threading;
|
||||
using ConsoleApp.Maps;
|
||||
|
||||
namespace ConsoleApp
|
||||
@@ -11,11 +15,15 @@ namespace ConsoleApp
|
||||
static void Main(string[] args)
|
||||
{
|
||||
_bootstrapper = BootStrapper.BootstrapSystem(new CoreModule());
|
||||
var simResults = _bootstrapper.Resolve<ISimulationResults>();
|
||||
_userConsole = new UserConsole();
|
||||
Initialization();
|
||||
simResults.WriteResults();
|
||||
Console.WriteLine("Program Completed");
|
||||
}
|
||||
|
||||
|
||||
|
||||
private static void Initialization()
|
||||
{
|
||||
_userConsole.PrintStartMenu();
|
||||
|
||||
@@ -10,7 +10,16 @@ namespace ConsoleApp.Sim
|
||||
Graph graph,
|
||||
Coordinate2D centerCoordinate,
|
||||
int detectorRadius,
|
||||
GlobalDirection direction) => graph.GetRange(centerCoordinate, detectorRadius);
|
||||
int vehicleTurnRadius)
|
||||
{
|
||||
var detectorCells = graph.GetRange(centerCoordinate, detectorRadius);
|
||||
// var vehicleCells = graph.GetRange(centerCoordinate, vehicleTurnRadius);
|
||||
// foreach (var vehicleCell in vehicleCells)
|
||||
// {
|
||||
// detectorCells.Remove(vehicleCell);
|
||||
// }
|
||||
return detectorCells;
|
||||
}
|
||||
|
||||
public static List<Cell> GetCoveredCells(
|
||||
ISquareMap squareMap,
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
using ConsoleApp.Maps;
|
||||
using HexCore;
|
||||
|
||||
namespace ConsoleApp.Sim
|
||||
{
|
||||
@@ -6,11 +7,9 @@ namespace ConsoleApp.Sim
|
||||
{
|
||||
int Length { get; }
|
||||
int Width { get; }
|
||||
int DetectorOffset { get;}
|
||||
int TurnRadius { get; }
|
||||
int DetectorRadius { get;}
|
||||
HexCore.Coordinate2D CurrentHexCell { get; set; }
|
||||
Heading HexHeading { get; set; }
|
||||
Heading SquareHeading { get; set; }
|
||||
Coordinate2D CurrentHexCell { get; set; }
|
||||
ICell CurrentSquareCell { get; set; }
|
||||
}
|
||||
}
|
||||
@@ -1,3 +1,5 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using ConsoleApp.Maps;
|
||||
|
||||
namespace ConsoleApp.Sim
|
||||
@@ -6,12 +8,9 @@ namespace ConsoleApp.Sim
|
||||
{
|
||||
public int Length { get; }
|
||||
public int Width { get; }
|
||||
|
||||
public int DetectorOffset { get;}
|
||||
public int TurnRadius { get; }
|
||||
public int DetectorRadius { get;}
|
||||
public HexCore.Coordinate2D CurrentHexCell { get; set; }
|
||||
public Heading HexHeading { get; set; }
|
||||
public Heading SquareHeading { get; set; }
|
||||
public ICell CurrentSquareCell { get; set; }
|
||||
|
||||
|
||||
@@ -20,12 +19,17 @@ namespace ConsoleApp.Sim
|
||||
public Vehicle(IJsonDeserializor jsonDeserializor)
|
||||
{
|
||||
var config = jsonDeserializor.DeserializeObject<VehicleConfiguration>("/Users/brady.bodily/Documents/Repositories/CS5890_Robot_Intelligence/RobotIntelFinal/ConsoleApp/Sim/VehicleConfiguration.json");
|
||||
Length = config.Length;
|
||||
Width = config.Width;
|
||||
DetectorRadius = config.DetectorRadius;
|
||||
DetectorOffset = config.DetectorOffset;
|
||||
CurrentHexCell = default;
|
||||
CurrentSquareCell = default;
|
||||
var length = config.Length;
|
||||
length *= 100;
|
||||
Length = (int)Math.Ceiling((decimal)length/ 25);
|
||||
var width = config.Width;
|
||||
width *= 100;
|
||||
Width = (int)Math.Ceiling((decimal)width/ 25);
|
||||
DetectorRadius = (int)Math.Floor(((decimal)config.DetectorRadius * 100)/25)/2;
|
||||
TurnRadius = (int)Math.Ceiling(Math.Sqrt(Math.Pow(config.Length, 2) * Math.Pow(config.Width, 2))/2);
|
||||
// if (DetectorRadius <= TurnRadius)
|
||||
// throw new ArgumentException("Detection radius must be larger than the vehicle turn radius");
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -5,6 +5,5 @@ namespace ConsoleApp.Sim
|
||||
public int Length { get; set; }
|
||||
public int Width { get; set; }
|
||||
public int DetectorRadius { get; set; }
|
||||
public int DetectorOffset { get; set; }
|
||||
}
|
||||
}
|
||||
@@ -1,6 +1,5 @@
|
||||
{
|
||||
"Length": 3,
|
||||
"Width": 2,
|
||||
"DetectorRadius": 3,
|
||||
"DetectorOffset": 2
|
||||
}
|
||||
"Length": 1,
|
||||
"Width": 1,
|
||||
"DetectorRadius": 1
|
||||
}
|
||||
|
||||
@@ -1,11 +1,16 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Net;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using ConsoleApp.Maps;
|
||||
using ConsoleApp.PathPlanners;
|
||||
using ConsoleApp.Sim;
|
||||
using HexCore;
|
||||
using ImTools;
|
||||
using Microsoft.VisualBasic;
|
||||
|
||||
namespace ConsoleApp
|
||||
{
|
||||
@@ -14,25 +19,28 @@ namespace ConsoleApp
|
||||
private IMapFactory _mapFactory;
|
||||
private IVehicle _vehicle;
|
||||
|
||||
private int _cellWidth;
|
||||
private IPathPlanner _pathPlanner;
|
||||
private IMineMap _mineMap;
|
||||
private IReactivePathPlanner _reactivePathPlanner;
|
||||
private HashSet<Coordinate2D> hexBombsFound = new HashSet<Coordinate2D>();
|
||||
private List<Coordinate2D> testingPath = new List<Coordinate2D>();
|
||||
private ISimulationResults _simulationResults;
|
||||
|
||||
|
||||
public SimRunner(IMapFactory mapFactory, IVehicle vehicle, IPathPlanner pathPlanner, IReactivePathPlanner reactivePathPlanner)
|
||||
public SimRunner(IMapFactory mapFactory, IVehicle vehicle, IPathPlanner pathPlanner, IReactivePathPlanner reactivePathPlanner, ISimulationResults simulationResults)
|
||||
{
|
||||
|
||||
_cellWidth = mapFactory.CellWidth;
|
||||
_mapFactory = mapFactory;
|
||||
_vehicle = vehicle;
|
||||
_pathPlanner = pathPlanner;
|
||||
_reactivePathPlanner = reactivePathPlanner;
|
||||
_simulationResults = simulationResults;
|
||||
}
|
||||
|
||||
public void Run()
|
||||
{
|
||||
_mineMap = _mapFactory.GetMineMap();
|
||||
_simulationResults.Mines = _mineMap.PlacedMines;
|
||||
_simulationResults.TotalBombs = _mineMap.TotalBombs;
|
||||
SquareSimulation();
|
||||
HexSimulation();
|
||||
// while(!squareTask.IsCompleted && !hexTask.IsCompleted){Thread.Sleep(500);}
|
||||
@@ -44,9 +52,92 @@ namespace ConsoleApp
|
||||
var hexMap = _mapFactory.GetHexMap();
|
||||
_vehicle.CurrentHexCell = new Coordinate2D(0, 0, OffsetTypes.OddRowsRight);
|
||||
var optimalPath = _pathPlanner.GenerateOptimalHexPath(hexMap, _vehicle);
|
||||
var reactivePath = _reactivePathPlanner.ReactiveHexPath;
|
||||
var finished = false;
|
||||
var totalMoves = 0;
|
||||
while (!finished)
|
||||
{
|
||||
totalMoves += 1;
|
||||
_simulationResults.HexPath.Add(_vehicle.CurrentHexCell);
|
||||
|
||||
var detectionCells = DetectionHead.GetCoveredCells(hexMap.Graph, _vehicle.CurrentHexCell, _vehicle.DetectorRadius, _vehicle.TurnRadius);
|
||||
//Check Cells for mine
|
||||
var detection = CheckCells(detectionCells);
|
||||
//mark as cleared
|
||||
hexMap.Graph.SetCellsTerrainType(detectionCells, hexMap.ClearedTerrain);
|
||||
//Handle any detections
|
||||
if (detection)
|
||||
{
|
||||
_reactivePathPlanner.GenerateReactiveHexPath(hexMap, optimalPath, _vehicle.CurrentHexCell);
|
||||
}
|
||||
|
||||
//If the reactive Planner is not empty, empty it before the optimal.
|
||||
if (_reactivePathPlanner.ReactiveHexPath.TryDequeue(out var next))
|
||||
_vehicle.CurrentHexCell = next;
|
||||
//Else we will work off of the optimal path
|
||||
else
|
||||
{
|
||||
//If the optimal path is empty we are done otherwise pop.
|
||||
if (!optimalPath.TryDequeue(out var nextOptimal))
|
||||
{
|
||||
finished = true;
|
||||
break;
|
||||
}
|
||||
|
||||
if (hexMap.Graph.IsCellBlocked(nextOptimal))
|
||||
{
|
||||
_reactivePathPlanner.GenerateReactiveHexPath(hexMap, optimalPath, _vehicle.CurrentHexCell);
|
||||
}
|
||||
else
|
||||
_vehicle.CurrentHexCell = nextOptimal;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//Debugging information
|
||||
var (cleared, uncleared) = CoveredCells();
|
||||
_simulationResults.HexClearedCells = cleared;
|
||||
_simulationResults.HexUnClearedCells = uncleared;
|
||||
_simulationResults.HexTotalMoves = totalMoves;
|
||||
_simulationResults.HexBombsFound = hexBombsFound.Count;
|
||||
}
|
||||
|
||||
|
||||
private (int, int) CoveredCells()
|
||||
{
|
||||
var cleared = 0;
|
||||
var uncleared = 0;
|
||||
var hexMap = _mapFactory.GetHexMap();
|
||||
foreach (var cellState in hexMap.Graph.GetAllCells())
|
||||
{
|
||||
if (cellState.TerrainType.Id == hexMap.ClearedTerrain.Id)
|
||||
cleared++;
|
||||
if (cellState.TerrainType.Id == hexMap.UnclearedTerrain.Id)
|
||||
uncleared++;
|
||||
}
|
||||
|
||||
return (cleared, uncleared);
|
||||
}
|
||||
|
||||
|
||||
private bool CheckCells(List<Coordinate2D> detectionCells)
|
||||
{
|
||||
var found = false;
|
||||
foreach (var cell in detectionCells.Where(cell => _mineMap.GetCell(cell.X, cell.Y)))
|
||||
{
|
||||
if (!hexBombsFound.Add(cell)) continue;
|
||||
BlockCells(cell);
|
||||
found = true;
|
||||
}
|
||||
return found;
|
||||
}
|
||||
|
||||
private void BlockCells(Coordinate2D cell)
|
||||
{
|
||||
var hexMap = _mapFactory.GetHexMap();
|
||||
var cellsToBlock = hexMap.Graph.GetRange(cell, _vehicle.Width / 2);
|
||||
hexMap.Graph.BlockCells(cellsToBlock);
|
||||
|
||||
}
|
||||
|
||||
|
||||
private void SquareSimulation()
|
||||
{
|
||||
|
||||
104
ConsoleApp/SimulationResults.cs
Normal file
104
ConsoleApp/SimulationResults.cs
Normal file
@@ -0,0 +1,104 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.Reflection;
|
||||
using System.Threading;
|
||||
using ConsoleApp.Maps;
|
||||
using HexCore;
|
||||
|
||||
namespace ConsoleApp
|
||||
{
|
||||
public class SimulationResults : ISimulationResults
|
||||
{
|
||||
public int HexTotalMoves { get; set; }
|
||||
public int HexBombsFound { get; set; }
|
||||
public int TotalBombs { get; set; }
|
||||
public List<Coordinate2D> HexPath { get; set; }
|
||||
public List<Coordinate2D> HexMappedBombs { get; set; }
|
||||
public List<Cell> Mines { get; set; }
|
||||
public int HexClearedCells { get; set; }
|
||||
public int HexUnClearedCells { get; set; }
|
||||
|
||||
public SimulationResults()
|
||||
{
|
||||
HexTotalMoves = 0;
|
||||
HexBombsFound = 0;
|
||||
TotalBombs = 0;
|
||||
HexPath = new List<Coordinate2D>();
|
||||
HexMappedBombs = new List<Coordinate2D>();
|
||||
Mines = new List<Cell>();
|
||||
HexClearedCells = 0;
|
||||
HexUnClearedCells = 0;
|
||||
}
|
||||
|
||||
public void WriteResults()
|
||||
{
|
||||
WriteData();
|
||||
WriteMines();
|
||||
WritePaths();
|
||||
WriteDetectedMines();
|
||||
GenerateImages();
|
||||
}
|
||||
|
||||
private static void GenerateImages()
|
||||
{
|
||||
var file = Path.Combine("./",Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), @"HexPlot.py");
|
||||
ProcessStartInfo startInfo = new ProcessStartInfo()
|
||||
{
|
||||
FileName = "python3",
|
||||
Arguments = file,
|
||||
UseShellExecute = true
|
||||
};
|
||||
Process proc = new Process()
|
||||
{
|
||||
StartInfo = startInfo,
|
||||
};
|
||||
proc.Start();
|
||||
while (!proc.HasExited)
|
||||
{
|
||||
Thread.Sleep(500);
|
||||
}
|
||||
}
|
||||
|
||||
private void WriteData()
|
||||
{
|
||||
using(TextWriter tw = new StreamWriter("/Users/brady.bodily/Documents/Repositories/CS5890_Robot_Intelligence/RobotIntelFinal/ConsoleApp/Output/Data.txt"))
|
||||
{
|
||||
tw.WriteLine($"General:");
|
||||
tw.WriteLine($"\t Total Mines: {TotalBombs}");
|
||||
tw.WriteLine($"Hex: ");
|
||||
tw.WriteLine($"\t Total Moves: {HexTotalMoves}");
|
||||
tw.WriteLine($"\t Bombs Found: {HexBombsFound}");
|
||||
tw.WriteLine($"\t Cleared Cell Count: {HexClearedCells}");
|
||||
tw.WriteLine($"\t Uncleared Cell Count: {HexUnClearedCells}");
|
||||
}
|
||||
}
|
||||
|
||||
private void WriteMines()
|
||||
{
|
||||
using(TextWriter tw = new StreamWriter("/Users/brady.bodily/Documents/Repositories/CS5890_Robot_Intelligence/RobotIntelFinal/ConsoleApp/Output/Mines.txt"))
|
||||
{
|
||||
foreach (var s in Mines)
|
||||
tw.WriteLine($"{s.X} {s.Y}");
|
||||
}
|
||||
}
|
||||
|
||||
private void WriteDetectedMines()
|
||||
{
|
||||
using(TextWriter tw = new StreamWriter("/Users/brady.bodily/Documents/Repositories/CS5890_Robot_Intelligence/RobotIntelFinal/ConsoleApp/Output/HexDetectedMines.txt"))
|
||||
{
|
||||
foreach (Coordinate2D s in HexMappedBombs)
|
||||
tw.WriteLine($"{s.X} {s.Y}");
|
||||
}
|
||||
}
|
||||
|
||||
private void WritePaths()
|
||||
{
|
||||
using(TextWriter tw = new StreamWriter("/Users/brady.bodily/Documents/Repositories/CS5890_Robot_Intelligence/RobotIntelFinal/ConsoleApp/Output/HexPath.txt"))
|
||||
{
|
||||
foreach (Coordinate2D s in HexPath)
|
||||
tw.WriteLine($"{s.X} {s.Y}");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -22,9 +22,9 @@ namespace ConsoleApp
|
||||
|
||||
public static void PrintInvalidInput() => Console.WriteLine($"Invalid input try again \n");
|
||||
|
||||
public (int width, int height) GetMapDimensions()
|
||||
public (int width, int height) GetMapDimensions()
|
||||
{
|
||||
Console.WriteLine($"Enter map height: ");
|
||||
Console.WriteLine($"Enter map width: ");
|
||||
var x = GetUserInput();
|
||||
|
||||
if (!int.TryParse(x, out var width))
|
||||
|
||||
Reference in New Issue
Block a user